Recap Table of Contents

Contents
  1. Hotdamm Sewers

  2. Including an alligator encounter.
  3. Sewers, cont'd

  4. In an office, a body is discovered! The party proceeds to a door, and Lysandra gets needled.
  5. Stair Melee, R1S1

  6. Bad guys burst through the door. Quiet battle ensues. Agnar starts to heat things up.
  7. Stair Melee, R1S3
  8. Stair Melee, R1S4
  9. Stair Melee, R1S5

  10. The party achieves victory, and a dwarf is very confused about furry gods.
  11. Stairs Aftermath

  12. Agnar beats up on a nearly naked dwarf, and Tufin shows up with a backstabbed dwarf in rubber.

Subject: Zam! Hotdamm Sewers

Message: 2280799

Date: Sun Jun 20, 1999 13:53:02
From: just john    To:  All


Repl: 2280880, Godslayer; 2283454, Bab

To all:

[For those of you who haven't seen my maps before, they're best viewed in a non-proportional font, like courier or monaco.]

Hotdamm Sewers Number: 1 . 1 2 3 4 5 . 12345678901234567890123456789012345678901234567890 . ---------------------------------------------------- .A| * |A .B| d* |B .C| * |C .D| s* |D .E| *d |E .F| * |F .G| * |G .H| * |H .I| d* |I .J| * |J .K| * |K .L| * |L .M| *d |M .N| P * |N .O| d *h |O .P| ###******** * d |P .Q| ******####### |Q .R| ##### |R .S| ##### |S .T| ### |T .U| ### |U . ---------------------------------------------------- . 12345678901234567890123456789012345678901234567890 . 1 2 3 4 5

Key:

P Penshah's

d Doors h Wad of hair s Splatter

# Paths not taken * Tracks/Party path

Nivek continues leading the party through the glass tunnels that serve as Hotdamm's municipal sewers. At P8, the party is facing north (up) and is on the right hand side of the central troth of effluvia. The light Eledhan is providing reflects from the walls and visibility is good.

Above you and to the right, you can hear the noises of the tournament's resumption, with people yelling for various combatants and the occasional BANG sound of something or somebody hitting the canvas hard.

This initially worries Agnar, but he can see that the cylindrical shape of the glass tunnel plus the support of the surrounding sand make for a very strong structure. (And without needing any metal! Yes, there's metal on the doors and the little bridges across the troth, but these aren't vital to the stability of the system.)

Next to the trail that nobody else can easily track, Nivek sees something. It's a small wad of dark, greasy hair. (O9)

The tunnel continues north by northwest. The doors marked on the map are similar to the one that lead to Penshah's, except they don't seem to have been used recently.

When the party gets to F14, Nivek, Mistletoe and Eledhan notice a place where the sludge has splashed up and onto the other side of the stream, at D12. It's mostly a puddle maybe half a foot across.

What do you do?


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Subject: Zam! Hotdamm Sewers

Message: 2280880 Reply To: 2280799

Date: Sun Jun 20, 1999 15:06:06
From: Godslayer    To: just john


Repl: 2281597, Wrecan

[Eledhan]

Shining the light better on the sludge, Eledhan muses out loud, "I wonder if some poor unfortunate fell in? I hope we don't meet them...". He declines to go too near it. It *is* sewage, after all.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2281597 Reply To: 2280880

Date: Mon Jun 21, 1999 11:44:05
From: Wrecan    To: Godslayer


Repl: 2281952, FireOpal; 2282878, just john

[Agnar]

"Maybe they crossed the sewer and got out on the other side? Could there be a secret door there or something?"

Agnar scanned the other side for secret doors, or for mechanical levers, pits, etc., hoping he was wrong and they would just continue on. He had no desire to go sewer swimming.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2281952 Reply To: 2281597

Date: Mon Jun 21, 1999 21:56:08
From: FireOpal    To: Wrecan


Repl: 2282447, Matthew Sellwood; 2282877, just john

<<Mistletoe>>

The druid will wait for Nivek's assessment of the sludge marks. Her face is clearly not happy about Agnar's idea of sewer swimming either. If a secret door is found, then they'll have to check it out at least, but she will not volunteer unless pressed.

<She'll never be able to get the crud out of her leather!>

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Subject: Zam! Hotdamm Sewers

Message: 2282447 Reply To: 2281952

Date: Tue Jun 22, 1999 17:09:04
From: Matthew Sellwood    To: FireOpal

<Matthias>

"Swam through that? They'd have to be someone with less sensibilities than our own mage, that's for certain.<s>."

From his position at the back of the party, the cleric is in little position to do anything useful....and so he makes irritating small talk instead. It seems his new role as Eris' earthly representative is already being assimilated....

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2282877 Reply To: 2281952

Date: Wed Jun 23, 1999 10:38:06
From: just john    To: FireOpal


Repl: 2282934, Godslayer; 2282984, Matioki; 2283037, Nivek; 2283052, Wrecan; 2286407, FireOpal
>> <She'll never be able to get the crud out of her leather!>

(What about Purify Food? Or does she believe the rumour that it also increases the appetizingness of the leather?)

The big question is: Is anybody stopping? (Eledhan's intending to, before getting "too near," which I'm arbitrarily considering to be 5 feet.)

You're still more than a dozen feet from being opposite the puddle. There's a non-hidden door a few feet ahead to your right, and from here it looks like it's locked as the other doors along the way have been.


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Subject: Zam! Hotdamm Sewers

Message: 2282878 Reply To: 2281597

Date: Wed Jun 23, 1999 10:38:06
From: just john    To: Wrecan
> Agnar scanned the other side ...

Nothing unusual (unusual for this place, that is) that he can spot ...


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Subject: Zam! Hotdamm Sewers

Message: 2282934 Reply To: 2282877

Date: Wed Jun 23, 1999 14:07:14
From: Godslayer    To: just john

[Eledhan] ooc: 5 feet seems about right. Note also that he will refuse to be the closest to it - he's got a haughty reputation to uphold! <s>

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2282984 Reply To: 2282877

Date: Wed Jun 23, 1999 15:45:13
From: Matioki    To: just john


Repl: 2283563, Godslayer; 2286041, just john

<Jenredykk>

>> "Swam through that? They'd have to be someone with less sensibilities than our own mage, that's for certain.<s>." <<

"Now that wouldn't be so hard to find," he mentions to Matthias with a grin.

If the others are stopping as well, he walks on past them, checking the door to the right first to see if it's locked, then taking a closer look at the splatter.


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Subject: Zam! Hotdamm Sewers

Message: 2283037 Reply To: 2282877

Date: Wed Jun 23, 1999 16:55:00
From: Nivek    To: just john


Repl: 2286044, just john

<<Nivek>>

Like the others, swimming through any of this stuff has no appeal whatsoever. He moves to the last door on the right and tries ever so slightly to open it, expecting it to be locked like the others. He tried hard enough to see if it will budge, not really open it much yet. *Would they really subject themselves to swimming through this stuff? Not hardly, they must have gone through one of these doors*

- Nivek


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Subject: Zam! Hotdamm Sewers

Message: 2283052 Reply To: 2282877

Date: Wed Jun 23, 1999 17:06:09
From: Wrecan    To: just john

[Agnar]

"Oh, well. I don't see anything on the other side. Of course, it's hard to tell from all the way over here."

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2283454 Reply To: 2280799

Date: Thu Jun 24, 1999 10:49:01
From: Bab    To: just john


Repl: 2286042, just john

<Lysandra>

The sounds from abouve cause the girl to pause. Not from worry, but wistfulness. She'll probably never get to test herself in the arena now. "Oh well," she says with a shug of her shoulders, "I don't really need to be in any contest anyway."

When they spot the troublsome puddle, Lysandra waits a few moments while everyone takes stock of the situation. Noting that most are relucktant, she proceeds past them and to the point where she is adjacent to the puddle itself. She stands at the very edge of the walkway, nearest the sludge. She takes her time looking over the area on the other side of the 'creek'.

Does the puddle have any definate angle or slant that indicates where it came from or went to? What about the sludge, how fast does it seem to be moving? If the flow is not too fast, Lysandra will test it's depth with her short sword, stoping short of the hilt if it goes deeper.

--Bab

[ooc: Having trouble with my PC and my my connection at home. Apologies for my delay]


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Subject: Zam! Hotdamm Sewers

Message: 2283563 Reply To: 2282984

Date: Thu Jun 24, 1999 14:53:04
From: Godslayer    To: Matioki


Repl: 2286043, just john

[Eledhan]

"Yes, well, I'm afraid we can't all be so at home in the sewers as you, my friends." he smiles at Matthias and Jenredykk. He doesn't appear insulted at all - he seems pleased that someone has noticed his penchant for the finer life.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2286041 Reply To: 2282984

Date: Mon Jun 28, 1999 15:30:07
From: just john    To: Matioki
>> he walks on past them, checking the door to the right first to see >> if it's locked,

It is. Big ol' padlock. Nothing clever about it.

(This means Jenredykk's back is turned when the -sploosh- happens.)


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Subject: Zam! Hotdamm Sewers

Message: 2286042 Reply To: 2283454

Date: Mon Jun 28, 1999 15:30:07
From: just john    To: Bab


Repl: 2286408, FireOpal; 2286846, Matthew Sellwood; 2291296, Nivek

[At about this point in a Face-To-Face game, the DM would make a show of rolling a die behind his screen and consulting the marching order list. Cynics might claim that he's actually looking for the PC with the most expensive outfit.]

>> Does the puddle have any definate angle or slant that indicates >> where it came from or went to?

No tracks or stuff to indicate that this is an exit splash. It's more like it was tossed up from within the stream of stuff.

-- sploosh -- ... and this theory is given support by a similar puddle that has appeared on Eledhan's outfit, between the chest and the knees. Party members may see a five foot long whitish tail slipping back under the surface, once it has delivered its load.

>> What about the sludge, how fast does it seem to be moving?

Not very fast, but whatever had that tail looks like it is now swimming north (ahead of you guys) at a good rate. It seems to have been lurking there for a couple minutes, just waiting for a Nitnoid native to befoul.


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Subject: Zam! Hotdamm Sewers

Message: 2286043 Reply To: 2283563

Date: Mon Jun 28, 1999 15:30:07
From: just john    To: Godslayer


Repl: 2286245, Wrecan; 2286887, Godslayer

-- sploosh --

Suddenly, maybe a quart of sewer content lands on Eledhan, somewhere between his chest and his knees.

(Hey, he has the light, so he makes a good target.)

"Oh, ew!" remarks Holli.

Whatever it was that splashed him is back under the surface of the channel, and is swimming north.


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Subject: Zam! Hotdamm Sewers

Message: 2286245 Reply To: 2286043

Date: Mon Jun 28, 1999 18:44:08
From: Wrecan    To: just john


Repl: 2286604, Matioki

[Agnar]

"Right. No secret doors. Let's keep going."

And hope our quarry isn't in the belly of that beast...

"Can somebody hand that elf a towel?"

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2286407 Reply To: 2282877

Date: Mon Jun 28, 1999 22:29:14
From: FireOpal    To: just john


Repl: 2291338, just john

Message text written by just john

>(What about Purify Food? Or does she believe the rumour that it also increases the appetizingness of the leather?)<

ooc: Would Purify Water work? Would it help on the poor guy who just got -splooshed- ? Ewww tasty leather? You'd have to be reallllllly hungry.


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Subject: Zam! Hotdamm Sewers

Message: 2286408 Reply To: 2286042

Date: Mon Jun 28, 1999 22:29:14
From: FireOpal    To: just john


Repl: 2286617, Nivek

<<Mistletoe>>

"Well, that solves *one* mystery, doesn't it?" the druid says matter-of-factly in response to the sploosh. "Nivek, any more clues to the trail we should be following here?"


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Subject: Zam! Hotdamm Sewers

Message: 2286604 Reply To: 2286245

Date: Tue Jun 29, 1999 06:15:00
From: Matioki    To: Wrecan


Repl: 2286722, just john

<Jenredykk>

Ah, padlock, sturdy but simple. Let's see.. are there any marks that a somewhat inexperienced thief could have left lockpicking ? Say, for example.. a child ? <g>

-sploosh- Jenredykk turns around and stares at the sewer channel, then at Eledhan. "Oh, what foul misfortune ! You have my sympathies. Sewer monster ! Get it !" He draws his shortsword and runs after the beast, trying to catch up and take a swift stab at it.


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Subject: Zam! Hotdamm Sewers

Message: 2286617 Reply To: 2286408

Date: Tue Jun 29, 1999 07:33:00
From: Nivek    To: FireOpal


Repl: 2287010, Michael Durant

<<Nivek>>

After looking at the puddles and the now recentky departed creature, he nods his head to the pretty druid.

"I believe the trail still leads further North. Oh, and by the way, be careful if you see that white creature again. While splashing us might seem fun, I'd be anything that was an alligator, so its the other end we really need to worry about."

- Nivek


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Subject: Zam! Hotdamm Sewers

Message: 2286722 Reply To: 2286604

Date: Tue Jun 29, 1999 12:28:08
From: just john    To: Matioki


Repl: 2286862, Matioki
>> Let's see.. are there any marks that a somewhat inexperienced >> thief could have left lockpicking ? Say, for example.. a child ?

None that Jenrydykk notices.

>> Sewer monster ! Get it !" He draws his shortsword and runs >> after the beast, trying to catch up and take a swift stab at it.

The critter is swimming away pretty quiclky. Jenredykk has one chance, if he puts everything into a running pounce. He might just land with his sword impaling the thing's back, or he might miss entirely. Either way, the splash should be pretty impressive.

Go for it?


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Subject: Zam! Hotdamm Sewers

Message: 2286846 Reply To: 2286042

Date: Tue Jun 29, 1999 16:00:07
From: Matthew Sellwood    To: just john

<Matthias>

The cleric of Eris doesn't seem particularly perturbed by this turn of events. Actually, he seems rather amused, especially at the fact that it was the snooty mage who was splashed by the sewer scum. This amusement is probably cemented somewhat by his position at the back of the party, and thus away from the creature who perpetrated such a deed.

"If I didn't know that there was a goddess, I certainly do now...<S>."

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2286862 Reply To: 2286722

Date: Tue Jun 29, 1999 16:09:14
From: Matioki    To: just john


Repl: 2287540, just john

>He might just land with his sword impaling the thing's back, or he might >miss entirely. Either way, the splash should be pretty impressive.

>Go for it?

Sure thing ! <g>

[OOC: I'm gonna regret this. Stupid impulsive goblins ! ;)]


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Subject: Zam! Hotdamm Sewers

Message: 2286887 Reply To: 2286043

Date: Tue Jun 29, 1999 16:33:04
From: Godslayer    To: just john


Repl: 2287243, FireOpal; 2287541, just john

[Eledhan]

A piercing scream issues from his lips as the foulness lands on him. He howls a vehement curse before chasing after the creature.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2287010 Reply To: 2286617

Date: Tue Jun 29, 1999 19:27:10
From: Michael Durant    To: Nivek

[[ obviously you don't know aligators very well. ;-) Their tail is ... if anything, the more deadly weapon! <wink> ]]

MikeD


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Subject: Zam! Hotdamm Sewers

Message: 2287243 Reply To: 2286887

Date: Wed Jun 30, 1999 00:49:06
From: FireOpal    To: Godslayer


Repl: 2287344, Godslayer; 2287403, Nivek

<<Mistletoe>>

Shaking her head at the two impetuous guys running after a swiftly moving critter in less than savoury sewer water, she then turns to Nivek. "Did they just mess up your trail? Maybe we should continue on quickly before things get out of hand?" The elven woman flashes her ranger friend an encouraging grin.


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Subject: Zam! Hotdamm Sewers

Message: 2287344 Reply To: 2287243

Date: Wed Jun 30, 1999 07:39:01
From: Godslayer    To: FireOpal

[Eledhan]

After taking a few steps, the elven mage realises that he is running off with the light. He stops and walks slowly back to the group, asking around for a towel to wipe himself down with.

After screeching a few elven obscenities, he readies his staff to blast off a magic missile or two if the creature should come within view once more.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2287403 Reply To: 2287243

Date: Wed Jun 30, 1999 10:51:14
From: Nivek    To: FireOpal


Repl: 2287433, Wrecan

<<Nivek>>

"If they didn't mess it up, they sure will soon. I agree my de.., Umm, I agree, he finished looking away quickly as he felt the all to familiar heat rising to his cheeks."

He started off in the Northerly direction hoping to find more tracks again.

- Nivek


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Subject: Zam! Hotdamm Sewers

Message: 2287433 Reply To: 2287403

Date: Wed Jun 30, 1999 11:49:13
From: Wrecan    To: Nivek


Repl: 2287570, Nivek

[Agnar Stonecutter]

"Um, Mr. tracker-man?" the dwarf calls to Nivek. "Before we continue, our goblin companion is about to dive into sludge with the alligator. Should somebody help him?"

Agnar prays that Jenredykk gets through his rash action intact... and that he drop his accursed metal sword in the sewer. <g>

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2287540 Reply To: 2286862

Date: Wed Jun 30, 1999 14:20:04
From: just john    To: Matioki


Repl: 2288077, Matioki

The green guy takes a running leap at the retreating critter.

Jenredykk's form is perfect -- back arched, sword clutched in both hands -- and his hang time is admirable. His aim, however ....

He hits the sewage with a much larger SPLOOSH, uninterrupted by any part of his intended prey.

The alligator has made a clean getaway. Perhaps it didn't even notice the attempted attack.

As for the sewage, now Jenredykk's in it, up to his neck. The floor and walls of the channel are deliberately slippery, to prevent caking. So it'll take at least three attempts for him to get out, unless somebody else lends a hand.


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Subject: Zam! Hotdamm Sewers

Message: 2287541 Reply To: 2286887

Date: Wed Jun 30, 1999 14:20:04
From: just john    To: Godslayer
> -- before chasing after the creature.

And that move, before he changes his mind, puts him closest to where Jenredykk goes sewer diving.

So now some more sludge lands on his feet.

The walkway areas that are now wet are very slippery. It's no big effort to step around them when you're walking and you see where they are, but running and other such activities may be significantly hindered in the immediate vicinity.


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Subject: Zam! Hotdamm Sewers

Message: 2287570 Reply To: 2287433

Date: Wed Jun 30, 1999 15:06:04
From: Nivek    To: Wrecan

<<Nivek>>

He just looks at the green thing jumping into the sewage and shakes his head.

"We need to keep going before we fall too far behind."

*I doubt he was going to do us any good anyways*, he thinks to himself.

- Nivek


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Subject: Zam! Hotdamm Sewers

Message: 2288077 Reply To: 2287540

Date: Thu Jul 1, 1999 07:22:04
From: Matioki    To: just john


Repl: 2289763, Wrecan

<Jenredykk>

"Bwuaargh !" He looks around in complete and utter disgust. "S*** ! I hate s*** !" Well, at least he did hold on to his sword. He wishes he were taller. Hopefully his backpack is watertight. Seeing his cap swimming on the sewage, he grabs it and throws it on the tunnel. There's a tuft of wiry black hair on top of his otherwise bald head.

The goblin grins at the others. "Uh, little help ?"


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Subject: Zam! Hotdamm Sewers

Message: 2289763 Reply To: 2288077

Date: Sat Jul 3, 1999 23:35:04
From: Wrecan    To: Matioki


Repl: 2289821, Matioki

[Agnar]

"Drop your sword and I will aid you," says the dwarf. "But I cannot assist you in this way while you insist on weilding metal implements. Sorry. Religious thing."

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2289821 Reply To: 2289763

Date: Sun Jul 4, 1999 07:10:03
From: Matioki    To: Wrecan


Repl: 2289868, Wrecan

<Jenredykk>

"Huh ? What ?" His green face above the muck shows confusion. Then he lightens up. "Oh, religion. Sure thing."

He throws the sword on the tunnel, next to his dirty cap. "Wouldn't be much help in climbing out, anyway." Then he tries to get to the edge of the channel and get a grip with his good hand. "Have to say, all this beautiful smooth glass suddenly lost its appeal somehow."


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Subject: Zam! Hotdamm Sewers

Message: 2289868 Reply To: 2289821

Date: Sun Jul 4, 1999 10:27:05
From: Wrecan    To: Matioki


Repl: 2290038, Matthew Sellwood

[Agnar Stonecutter]

"No. You misunderstand me," says Agnar, pushing the sword to the edge by Jenredykk. "You have to drop the sword into the muck like the garbage it should be."

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2290038 Reply To: 2289868

Date: Sun Jul 4, 1999 15:31:04
From: Matthew Sellwood    To: Wrecan


Repl: 2290086, Wrecan; 2291191, Wrecan

<Matthias>

Watching Agnar's rather eccentric behaviour, the cleric of Eris sighs deeply and makes his way to Jennyredneck's position, kneeling down and offering a hand.

"Luckily, I don't have such restrictions. In fact, I'm not sure I have any restrictions at all....<bg>."

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2290086 Reply To: 2290038

Date: Sun Jul 4, 1999 17:01:09
From: Wrecan    To: Matthew Sellwood


Repl: 2290278, Matioki; 2291181, just john

[Agnar Stonecutter]

Agnar shrugged. "A god who offers no guidance is not a god at all." If this other priests wants to get himself full of muck helping the goblin out of the sewer, so be it.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2290278 Reply To: 2290086

Date: Mon Jul 5, 1999 01:42:09
From: Matioki    To: Wrecan


Repl: 2290349, Wrecan; 2290445, Bab; 2290565, Matthew Sellwood

<Jenredykk>

"No way !" he exclaimed at the dwarf. "I paid good money for that sword, it's no garbage." But he was lucky, the other fellow came to help him. "Thanks, pal. Appreciate it," he said and reached out for Matthias' hand. He shot one more glance at Agnar. "Yes, indeed, what use is a god unless he forbids you to do things ?"


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Subject: Zam! Hotdamm Sewers

Message: 2290349 Reply To: 2290278

Date: Mon Jul 5, 1999 07:44:05
From: Wrecan    To: Matioki

[Agnar]

"Precisely," said Agnar, oblivious to the fact that the goblin was being sarcastic.

He went to join the others.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2290445 Reply To: 2290278

Date: Mon Jul 5, 1999 13:06:02
From: Bab    To: Matioki

<Lysandra>

This sewar thing is just getting too funny. As Eldhen gets splashed, Lysandra can't even begin to maintain her composure. The Elven Mage is too obviously distraught by the muck. She lets loose and laughs heartily.

As he begins to run she notices something green flying through the air near him, and does a double take as she realizes that Jenn is jumping after the muck beast. Her mouth drops open in awe and disbelief. Then her grin reappears as the elf mage inadvertantly puts himself in the path of the goblin's splash.

When it is obvious that he'll nedd assistance getting out, Lysandra lends her aid to that of the cleric of Enris. A little muck never hirt anyone.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2290565 Reply To: 2290278

Date: Mon Jul 5, 1999 16:16:14
From: Matthew Sellwood    To: Matioki


Repl: 2291117, Matioki

<Matthias>

"Or she, indeed! And Eris does make several very important prescriptions. We have to have fun, for one thing....you know how hard that is in a sewer?<G>."

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2291117 Reply To: 2290565

Date: Tue Jul 6, 1999 06:35:05
From: Matioki    To: Matthew Sellwood


Repl: 2291649, Bab

<Jenredykk>

"Yes, I tried to have some fun, and look where it got me," the goblin complains. Then he tries to get a foothold on the slippery side of the channel. "Yours sounds like an interesting goddess, can you tell me more once I'm out of this muck ?"


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Subject: Zam! Hotdamm Sewers

Message: 2291181 Reply To: 2290086

Date: Tue Jul 6, 1999 10:54:12
From: just john    To: Wrecan


Repl: 2291189, Wrecan

"That must be quite some god," says Holli. "What's his name?"


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Subject: Zam! Hotdamm Sewers

Message: 2291189 Reply To: 2291181

Date: Tue Jul 6, 1999 11:02:10
From: Wrecan    To: just john


Repl: 2291370, just john

[Agnar Stonecutter]

Agnar's face grew red with embarrassment.

"Er, actually, my god hasn't seen it to reveal its name to me, quite yet. It is one of many mysteries I pray daily will be revealed to me. But the teachngs are quite clear."

Agnar considered that statement.

"Well, fairly clear."

Pause to consider that again.

"Yeah, defintiely I would say my god's teaching are pretty clear. Very... no, considerably clear."

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2291191 Reply To: 2290038

Date: Tue Jul 6, 1999 11:04:10
From: Wrecan    To: Matthew Sellwood


Repl: 2291224, Matthew Sellwood

MS> Watching Agnar's rather eccentric behaviour

ooc: You know, when a priest of discord finds someone's behavior to be eccentric, that's pretty bad!

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2291224 Reply To: 2291191

Date: Tue Jul 6, 1999 11:44:06
From: Matthew Sellwood    To: Wrecan

Nah. He's sowing discord by pretending that he's perplexed. He knows what he thinks really.

Maybe.

<G>

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2291338 Reply To: 2286407

Date: Tue Jul 6, 1999 14:49:04
From: just john    To: FireOpal


Repl: 2291732, FireOpal
>> ooc: Would Purify Water work? Would it help on the poor guy who >> just got -splooshed- ?

Yeah, that'd be one way to clean them up ...


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Subject: Zam! Hotdamm Sewers

Message: 2291370 Reply To: 2291189

Date: Tue Jul 6, 1999 15:15:05
From: just john    To: Wrecan


Repl: 2291375, Godslayer; 2291396, Wrecan

"Not knowing your deity's name must make cussing inconvenient," observes Holli.


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Subject: Zam! Hotdamm Sewers

Message: 2291375 Reply To: 2291370

Date: Tue Jul 6, 1999 15:21:10
From: Godslayer    To: just john

[Eledhan]

>"Not knowing your deity's name must make cussing inconvenient," observes Holli.<

"It must make prayers short and sweet though, huh?" adds the still-wiping mage.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2291396 Reply To: 2291370

Date: Tue Jul 6, 1999 15:35:04
From: Wrecan    To: just john

[Agnar Stonecutter]

"It just stretches my creativity," Agnar admits. "Not that I would ever use my god's name in any manner that would diminish the majesty of that name, of course."

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2291649 Reply To: 2291117

Date: Tue Jul 6, 1999 21:44:03
From: Bab    To: Matioki


Repl: 2293586, Spydah!

<Lysandra>

Knowing that she has little in the way of mass to offer for the purposes of an ankor point, Lysandra lies flat on the walk way before offering her hand to Jenredykk. A *little* muck may never hurt you but she shes know reason to get dragged in completely.

Lysandra listens quietly to the exchange between the goblin and the cleric of Eris. Relegion has never been her forte. One god has always seemed much like another to her. This Eris, though, sounds interesting. A god that acually wants you to have a good time. That she might be able to stomach.

Still, she keeps her thoughts to herself and simply listens for the time being. There's got to be a hitch. There always is.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2291732 Reply To: 2291338

Date: Wed Jul 7, 1999 00:40:04
From: FireOpal    To: just john


Repl: 2291847, Godslayer; 2297290, just john

<<Mistletoe>>

If the red-headed druid can near the soiled mage without disturbing Nivek's tracking she'll pipe up with a possible solution. "It's possible I can spell the sewer water into pure water for you. It should at least reduce the smell... If the goblin is near enough he might even benefit too. I'll give it a try if we have a good moment to pause." She gives a small shrug of her shoulders, uncertain when that good time will occur (probably when they are out of the sewers' immediate splooshing vicinity though).

Gripping her rune staff with one hand, the other traces the glyphs for the spell that is carved upon it, readying herself for the moment in which to cast the purify water.


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Subject: Zam! Hotdamm Sewers

Message: 2291847 Reply To: 2291732

Date: Wed Jul 7, 1999 07:16:00
From: Godslayer    To: FireOpal

[Eledhan]

Giving Mistletoe a smile, Eledhan whispers to her a small word of thanks for her efforts.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2293586 Reply To: 2291649

Date: Fri Jul 9, 1999 16:57:13
From: Spydah! 74552,463    To: Bab


Repl: 2297291, just john

<Perry>

The gnome trails the others, still breathing loudly through his mouth and pinching his nose with his hand. He is giggling at the goblin's antics, which ends up sounding like the little guy is choking on something.

occ: Sorry I've been out for so long, I'm converting to a G-3 and trying to work all the bugs out.

-S


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Subject: Zam! Hotdamm Sewers

Message: 2297290 Reply To: 2291732

Date: Wed Jul 14, 1999 18:44:00
From: just john    To: FireOpal


Repl: 2297576, Matioki; 2297762, Godslayer; 2298791, FireOpal

Once Eledhan and Jenredykk are standing close together, Mistletoe casts the spell. (For this one, let's assume that she knows to limit the spell to where the sewage is, otherwise any beer or other liquids in their packs might be affected.)

And *zot*, that which was wet, gross and icky is now merely wet.


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Subject: Zam! Hotdamm Sewers

Message: 2297291 Reply To: 2293586

Date: Wed Jul 14, 1999 18:44:00
From: just john    To: Spydah! 74552,463

[>> occ: Sorry I've been out for so long, I'm converting to a G-3 ]

[>> and trying to work all the bugs out. ]

[Hey, neato! I got a G3 PowerBook last fall, and it's the most stable system I've had in a very long time. I've even put off installing OS 8.5 (from 8.1) because I hear MacNav breaks more under it (no huge surprise, considering the last real update for it was in 1994 or so) and Sherlock sounds like something I've already programmed for myself.]


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Subject: Zam! Hotdamm Sewers

Message: 2297576 Reply To: 2297290

Date: Thu Jul 15, 1999 07:10:02
From: Matioki    To: just john

<Jenredykk>

He feels his cloak and grins at Mistletoe. "Hey, thanks a lot ! That's some neat magic. Now we better keep going, I need to get dry."


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Subject: Zam! Hotdamm Sewers

Message: 2297762 Reply To: 2297290

Date: Thu Jul 15, 1999 15:00:11
From: Godslayer    To: just john


Repl: 2298313, Wrecan; 2299670, Matthew Sellwood

[Eledhan]

Smiling at the now merely wet clothes, and then at Mistletoe, Eledhan kneels and kisses her hand. "My Lady." he thanks her, "I am at your service.". He is quite clearly joking but is equally clearly thankful.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2298313 Reply To: 2297762

Date: Fri Jul 16, 1999 13:44:09
From: Wrecan    To: Godslayer

[Agnar Stonecutter]

Agnar nods.

"We should keep moving before the trail goes cold."

And he gets back in the marching order and waits for everyone to continue.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2298791 Reply To: 2297290

Date: Sat Jul 17, 1999 12:25:00
From: FireOpal    To: just john

<<Mistletoe>>

After casting the spell to purify the muck to water, the druid stays unusually immobile. She has a faraway gaze in her eyes. After a few moments she stirs, letting out a deep breath. "Interesting," she mutters, before looking over the results on the goblin and wizard. "Oh, much better!" she grins at them.


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Subject: Zam! Hotdamm Sewers

Message: 2299670 Reply To: 2297762

Date: Mon Jul 19, 1999 16:37:12
From: Matthew Sellwood    To: Godslayer


Repl: 2299686, Godslayer

<Matthias>

"You're much more civil when you don't have **** on you, m'lord..."

With that, the cleric grins and finishes hoisting the goblin up and putting him back on his feet, winking to his companions.

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2299686 Reply To: 2299670

Date: Mon Jul 19, 1999 16:57:02
From: Godslayer    To: Matthew Sellwood


Repl: 2301348, just john

[Eledhan]

"A matter of good-breeding, my chaotic friend. When someone helps you, you thank them. I imagine you'll get used to it.". He smiles to himself and then rejoins the line with his light.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2301348 Reply To: 2299686

Date: Thu Jul 22, 1999 20:54:02
From: just john    To: Godslayer


Repl: 2301493, Bab

After the encounter with the alligator ("Hey, it's not every day you get besmirched by an urban legend," says Phineas.) the sewer tunnel continues in a mostly northward direction.

The odd scuff on the floor tells Nivek that the people you're following went this way. Every few dozen feet there's a door on the right or a bridge on the left, but the tracks ignore them.

So following the tracks, the party has the sewer channel to their left and the glass wall to their right.

At about one hundred feet past the encounter, there's a slightly different door to the right. For one thing, it has vents in it, and some cool air is blowing through them. For another thing, instead of the name of a store or temple on it, it has "To North Branch Sewer C" on it. Also, after a brief look past it, Nivek can tell that the people you're pursuing went through here.

The door's locked with a built-in lock below its knob, which is on the right side. (The other doors had padlocks.) From the looks of it, the door opens inward. It's five feet wide and seven and a half feet high.

The vents are near the bottom and the top of the door, so that puts them at about a foot off the floor and six and a half feet off the floor. Each vent is about one inch wide by four inches high, and they're in rows of eight across. So that's a total of sixteen vents. Coolish air is coming through, but no noticeable light.

What do you do?


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Subject: Zam! Hotdamm Sewers

Message: 2301493 Reply To: 2301348

Date: Fri Jul 23, 1999 08:45:07
From: Bab    To: just john


Repl: 2301518, Wrecan; 2303199, just john

<Lysandra>

OOC: WooHoo!

A lock? A lock and a door? Lysandra works her way to the front of the group to stand and look at the door for several moments. She stands back and examines the vents, the hinge edge, the latch edge, the lock and the handle. All this is done without touching the door at all.

If satisfied that there are no traps she moves onto the lock itself. The lock she checks with a VERY long pick while she her self leans to one side. If nothing pops out or feels suspicious she'll move on to picking the lock properly.

Since this is a wet environment, she starts by pouring a small amount of oil into the lock mechanizum to lossen it up. After that she sets to work with her picks, her concentration is amazing.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2301518 Reply To: 2301493

Date: Fri Jul 23, 1999 10:22:10
From: Wrecan    To: Bab


Repl: 2301555, Nivek; 2303200, just john

[Agnar]

Agnar waits patiently as the lockpicker does her thing.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2301555 Reply To: 2301518

Date: Fri Jul 23, 1999 12:18:01
From: Nivek    To: Wrecan


Repl: 2301876, FireOpal

<<Nivek>>

After telling everyone in whispered tones that their path goes through this door, he steps back a bit and let's the little girl do her thing. He keeps a careful look out for anything that may sneak up behind them.

- Nivek


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Subject: Zam! Hotdamm Sewers

Message: 2301876 Reply To: 2301555

Date: Sat Jul 24, 1999 00:23:10
From: FireOpal    To: Nivek


Repl: 2302103, Nivek

<<Mistletoe>>

Standing next to Nivek while Lysandra finally gets a chance to try her skills, the druid whispers to him, "Tufin and Glenxo are going at it in the tournament. Should be interesting..But don't tell Perry, he'll wish he could bet on the fight or something!" She concludes this statement with a wink.


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Subject: Zam! Hotdamm Sewers

Message: 2302103 Reply To: 2301876

Date: Sat Jul 24, 1999 18:07:09
From: Nivek    To: FireOpal


Repl: 2302410, Matioki; 2304562, FireOpal

<<Nivek>>

He listened to her and smiled looking back at Perry. "I'm sure you're right, he said chuckling.

- Nivek


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Subject: Zam! Hotdamm Sewers

Message: 2302410 Reply To: 2302103

Date: Sun Jul 25, 1999 13:41:02
From: Matioki    To: Nivek


Repl: 2303205, just john; 2303241, Bab

<Jenredykk>

He steps up next to Lysandra and watches her work. "Hey, you're part of the trade as well. Great ! I wonder if Tursbie picked that lock herself or if it was a kidnapper after all. The little girl is an aspiring thief, after all."


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Subject: Zam! Hotdamm Sewers

Message: 2303200 Reply To: 2301518

Date: Mon Jul 26, 1999 20:34:09
From: just john    To: Wrecan


Repl: 2303452, Bab

Lysandra goes through the steps described, and in almost no time, the lock's unlocked.


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Subject: Zam! Hotdamm Sewers

Message: 2303205 Reply To: 2302410

Date: Mon Jul 26, 1999 20:39:00
From: just john    To: Matioki


Repl: 2303515, Wrecan

"Hey, this is probably where that 'x' is on the map, where the route goes from one sewer to another," says Holli.


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Subject: Zam! Hotdamm Sewers

Message: 2303241 Reply To: 2302410

Date: Mon Jul 26, 1999 21:25:14
From: Bab    To: Matioki


Repl: 2303672, Matioki

<Lysandra>

"Trade?" She says from the side of her mouth. "I like that term. Don't think I've ever heard it before though. My boss always called it 'The Association'."

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2303452 Reply To: 2303200

Date: Tue Jul 27, 1999 09:24:08
From: Bab    To: just john


Repl: 2305478, just john

<Lysandra>

The lock seems to open incredibly easily. At this the girl raises her left eye brow momentarily. Then she relaxes noticably. "Must be a standard 'municiple' lock. Not much challange really."

Regardless of how vanilla the lock may seem, Lysandra sticks to her drill. Even after the ease with which the lock opens and the apparent lack of traps, she opens the door very cautiously.

"I'm gonna open the door." She tells her comrades. "While I doubt there'll be any trouble, you may wish to stand clear. Just in case." Lysandra stands to the latch side of the door, out of the open door way, as she swings the door open.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2303515 Reply To: 2303205

Date: Tue Jul 27, 1999 11:55:06
From: Wrecan    To: just john

[Agnar]

Agnar steps aside, as Lysandra instructed, careful not to fall into the muck or push other people in

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2303672 Reply To: 2303241

Date: Tue Jul 27, 1999 16:25:13
From: Matioki    To: Bab


Repl: 2304460, Bab

<Jenredykk>

"You have a boss ?" He raises an eyebrow. "Is he a master of one of these secret guilds or the head of one of those really tight little families ?" Then he turns to Holli. "There's another sewer starting behind that door ? It wasn't on the map, why is it sealed off like this ?"


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Subject: Zam! Hotdamm Sewers

Message: 2304460 Reply To: 2303672

Date: Wed Jul 28, 1999 21:16:10
From: Bab    To: Matioki


Repl: 2304660, Wrecan

<Lysandra>

She nods at his question. "Yeah, he was almost like a father, really, so I guess you'd say it was a tight little family." She finishes the lock easily while talking. "He's not my boss anymore though."

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2304562 Reply To: 2302103

Date: Thu Jul 29, 1999 02:17:05
From: FireOpal    To: Nivek

<<Mistletoe>>

Her focus goes elsewhere again as the lock is being picked. "Something strange about Glenxo... I'm not sure what it is. He's fighting rather bizarrely... haphazardly actually." The druid ponders the oddness of this, frowning a little as she does.

"Maybe it's because of his family? If so, we should probably hurry and get his daughter and wife back before something awful happens."


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Subject: Zam! Hotdamm Sewers

Message: 2304660 Reply To: 2304460

Date: Thu Jul 29, 1999 10:22:11
From: Wrecan    To: Bab


Repl: 2305480, just john

[Agnar]

Agnar continues to wait patiently for someone to open the now unlocked door and continue the search.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2305478 Reply To: 2303452

Date: Fri Jul 30, 1999 19:06:07
From: just john    To: Bab


Repl: 2306009, Bab

The door opens smoothly inward to a semi-dark hallway.

From the party's viewpoint, they see that a few feet in from the doorway, there are six steps upward, then the hall continues for a bit. Some light comes from above, perhaps a skylight.


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Subject: Zam! Hotdamm Sewers

Message: 2305480 Reply To: 2304660

Date: Fri Jul 30, 1999 19:06:07
From: just john    To: Wrecan


Repl: 2305752, Wrecan

"I just realized," says Phineas quietly to Agnar. "With your disdain of metal in general, you must not be fond of most locks."


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Subject: Zam! Hotdamm Sewers

Message: 2305752 Reply To: 2305480

Date: Sat Jul 31, 1999 12:08:02
From: Wrecan    To: just john


Repl: 2308220, just john

[Agnar]

"Metal locks are the product of an avaricious society. Get rid of the evil caused by metal and locks will be obsolete. Evil begets evil," he explained.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2306009 Reply To: 2305478

Date: Sat Jul 31, 1999 22:40:02
From: Bab    To: just john


Repl: 2306204, Nivek

<Lysandra>

After the door swings open the girl performs a cursory search for any traps in the door way. When she is satified that the way is clear, she gestures for Nivek to continue with his tracking.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2306204 Reply To: 2306009

Date: Sun Aug 1, 1999 09:56:10
From: Nivek    To: Bab


Repl: 2306318, FireOpal; 2308221, just john

<<Nivek>>

He waits for Lysandra to let him know when all is clear and he continues on looking for tracks. He is equally looking for trouble though at this point, thinking that they might be getting close.

- Nivek


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Subject: Zam! Hotdamm Sewers

Message: 2306318 Reply To: 2306204

Date: Sun Aug 1, 1999 13:56:02
From: FireOpal    To: Nivek


Repl: 2308173, Matioki; 2308222, just john

<<Mistletoe>>

The redhead follows Nivek through the door, her staff ready to swing if need be. Her keen eyes take in their new surroundings, looking for any potential trouble there.


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Subject: Zam! Hotdamm Sewers

Message: 2308173 Reply To: 2306318

Date: Wed Aug 4, 1999 17:48:11
From: Matioki    To: FireOpal

<Jenredykk>

Impatiently, he waits for the mage with the light and tags along, still polishing his shortsword a bit.


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Subject: Zam! Hotdamm Sewers

Message: 2308220 Reply To: 2305752

Date: Wed Aug 4, 1999 19:19:00
From: just john    To: Wrecan


Repl: 2308562, Wrecan

Phineas thinks a bit, and replies, "Then how do you keep children out of poisons, like lye?"


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Subject: Zam! Hotdamm Sewers

Message: 2308221 Reply To: 2306204

Date: Wed Aug 4, 1999 19:19:01
From: just john    To: Nivek


Repl: 2308364, FireOpal

Once through the inward-opening door, Nivek can see that there's a window up and to the right, which is where the light is coming in from a room that evidently has a window or windows to the outside.

The window into the hallway would be a great place to watch for people coming through the door from the sewer, but you don't see anybody there. It's too high off the lower level's floor for anybody standing there to see anything through it except ceiling.

The trail leads up the six steps and down the hall ...

Down the hall a dozen feet or so is a door to the right, which probably goes to the room with the windows. A few feet beyond that, the hall takes a right turn (which I'll tell you about when you get to it.)


. | Door |                                  | window     |   |
. |      |                                  +------------+   |
. |      |                                                   |
. |      |                                                   |
.__________________________                                  |
.                          |_                                |
.                            |_             <---- Direction you're
.                              |_                      heading
.                                |_                          |
.                                  |_                        |
.                                    |________________________


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Subject: Zam! Hotdamm Sewers

Message: 2308364 Reply To: 2308221

Date: Wed Aug 4, 1999 23:00:02
From: FireOpal    To: just john


Repl: 2308570, Wrecan

<<Mistletoe>>

As she proceeds to follow Nivek into the "foyer", she pauses for a moment and mutters two words, "Ouch!" and then "Ick!" She then gives a little shake of her head as if to clear it and continues, her senses fully concentrated on the room they're in.


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Subject: Zam! Hotdamm Sewers

Message: 2308562 Reply To: 2308220

Date: Thu Aug 5, 1999 10:34:05
From: Wrecan    To: just john


Repl: 2308639, just john; 2308641, just john

[Agnar]

Agnar looked confused.

"Um... last I checked, a lock costs more than most families can make in a year. They manage to do all right without a lock to protect their children. I don't have any children, so you'll have to ask them how they keep their children away from lye. I expect they put them on high shelves or in a chest with a heavy lid and stuff on it. Then when children are old enough to understand, they warn them of the dangers."

"Metal is for the protection of those who own metal wealth. That's why lock-picking is generally a skill of those who have been outcast by the metallarchy."

Agnar's eyes brightened. *Metallarchy*. He just came up with a new word. He liked it. It sounded appropriately ominous and sinister. He made a mental reference to use that word more often.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2308570 Reply To: 2308364

Date: Thu Aug 5, 1999 10:59:01
From: Wrecan    To: FireOpal


Repl: 2309165, Matthew Sellwood; 2309196, Bab

[Agnar]

Agnar puts his finger to his lips to indicate to everybody that they should be quiet. Then he points to Lysandra and mimics her climbing the wall to the window to peek inside that room and tell us what she sees.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2308639 Reply To: 2308562

Date: Thu Aug 5, 1999 14:04:06
From: just john    To: Wrecan
>> *Metallarchy*. He just came up with a new word.

[ooc: And, as Dave Berry would say, it's a great name for a band.]


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Subject: Zam! Hotdamm Sewers

Message: 2308641 Reply To: 2308562

Date: Thu Aug 5, 1999 14:06:08
From: just john    To: Wrecan


Repl: 2308751, Wrecan

Phineas furrows his brow.

"Meadow larky??"


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Subject: Zam! Hotdamm Sewers

Message: 2308751 Reply To: 2308641

Date: Thu Aug 5, 1999 17:27:10
From: Wrecan    To: just john

[Agnar]

"later," he whispers, indicating the open window above.

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2309165 Reply To: 2308570

Date: Fri Aug 6, 1999 12:41:10
From: Matthew Sellwood    To: Wrecan

<Matthias>

Throughout the pause at the locked door and their ongoing journey, the new priest of Eris has been quiet, simply looking through what appears to be a textbook, brow furrowed. As Angar puts his finger to his mouth, Matthias looks up and utters one word.

"****".

He lets it ring for a few moments and grins.

"I think I'm getting the hang of this sponteanity thing.<s>."

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2309196 Reply To: 2308570

Date: Fri Aug 6, 1999 13:18:11
From: Bab    To: Wrecan


Repl: 2309284, just john

<Lysandra>

The girl shrugs and smiles at Agnar and the suggestion. She examines the wall long enought to determine if she even has a chance. If it's the same material as the inner sewer she knows better than to bother. If they are too smooth, however, she'll motion for the tallest member of the groups to come over and makes it clear that she intends to stand on his shoulders to get a look through the window. As small as she is, it should be no problem at all.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2309284 Reply To: 2309196

Date: Fri Aug 6, 1999 16:42:01
From: just john    To: Bab


Repl: 2310460, Godslayer; 2311123, Bab
> If it's the same material as the inner sewer she knows better than to bother.

Below the winddow, smooth as glass. (Heck, it is glass -- when you do your construction by flaming out sand, it's very cheap.) Above the window looks like wood.

(The open door is there, across the doorway from the wall the window's on.)


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Subject: Zam! Hotdamm Sewers

Message: 2310460 Reply To: 2309284

Date: Sun Aug 8, 1999 15:35:02
From: Godslayer    To: just john


Repl: 2314171, just john

[Eledhan] ooc: back from holidays in darkest Florida <s>

Waving the light on his staff about the room, Eledhan decides to check out the door. He walks slowly and carefully towards it and tests to see if it's locked.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2311123 Reply To: 2309284

Date: Mon Aug 9, 1999 15:57:14
From: Bab    To: just john

ooc: open door, heah! Those are for wimps! 8^>

BTW: My home pc decided to croak completely this last weekend. My only access now is from the web at work. I'll try to keep up still.

As for Lysandra, she'll let the wizard take a peek this time.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2314171 Reply To: 2310460

Date: Sun Aug 15, 1999 21:14:04
From: just john    To: Godslayer


Repl: 2314354, Wrecan; 2314541, Godslayer
> Waving the light on his staff about the room, Eledhan decides to check > out the door. He walks slowly and carefully towards it and tests to see > if it's locked.

The light for everybody in the sewer tunnel suddenly gets lower as Eledhan goes through the door into the hallway. Up the steps, no problem, and he's at the door in question. It's to his right, and a few feet further down the hall is the opening as the hall turns to the right. From his vantage point at the door, Eledhan can see the turned hall's wall has some words painted on it. It looks like the same style of writing as the municipal labels on doors in the tunnel, etc.

The door in front of Eledhan simply says "Office." A turn of the handle implies it's unlocked.


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Subject: Zam! Hotdamm Sewers

Message: 2314354 Reply To: 2314171

Date: Mon Aug 16, 1999 10:14:13
From: Wrecan    To: just john

[Agnar]

The dwarf will continue to follow along with the party but has very little to contrinute right now, except to continue to be on the lookout for contruction-related pitfalls and sliding walls and unsafe construction..

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2314541 Reply To: 2314171

Date: Mon Aug 16, 1999 17:18:12
From: Godslayer    To: just john


Repl: 2314855, Bab

[Eledhan]

Waits patiently for someone else to open the door.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2314855 Reply To: 2314541

Date: Tue Aug 17, 1999 08:32:12
From: Bab    To: Godslayer


Repl: 2315099, Godslayer

<Lysandra>

She hurrys up to the door that Eledhan waits at. "My apologies for the delay *sire*." She bows and turns the knob for him, swinging the door open.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2315099 Reply To: 2314855

Date: Tue Aug 17, 1999 17:01:00
From: Godslayer    To: Bab


Repl: 2315548, Bab; 2319067, just john

[Eledhan]

>"My apologies for the delay *sire*."<

"Well, I'll forgive you this once, but don't let it happen again." he replies. But he says it with a smile.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2315548 Reply To: 2315099

Date: Wed Aug 18, 1999 14:06:14
From: Bab    To: Godslayer

<Lysandra>

The girl accepts his statement as intended and her grin remains. She also remains bowed until he has walked through the door. The she follows, with a jaunty strut, into the room.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2319067 Reply To: 2315099

Date: Tue Aug 24, 1999 10:59:12
From: just john    To: Godslayer


Repl: 2319117, Bab; 2319328, Godslayer; 2319470, FireOpal

The door opens into an office of sorts. As Lysandra and Eledhan fiddle at the entrance way, the party bunches up and a few people get a glance down the hallway.

.   |    |-----+door+----+window+---|
.   |sta |                          | West->
.   | irs|                          |
.   |down|         OFFICE           |
.   |    |  (Where most             |
.   |    |   of you are)            | Sewer
.   |    |___door___________________| (Where
.   |                                 you've
.   |                      stairs      been)
.   |_______________________________|

Phineas, not currently one to be elbowing his way to the front, observes, "I guess these stairs lead down and across to the other sewer."

But back to what people see in the office.

On the far wall is a door leading to the outside, where there are probably some steps leading up to ground level. If there were people walking around outside, the window would give a nice view of their feet. But it's quiet.

Too quiet.

In the office, there's a bit of a smell. And whatever keeps insects from infesting the sewer tunnel you've just been in must not be in effect here, because there are flies buzzing around. Some of them are buzzing around behind the table in the center of the room, and some are landing in the pool of blood on the floor. The blood's beginning to dry, so the bugs aren't getting stuck in it.

The blood seems to have come from the halfling that's lying on the floor. Evidently he was sitting on a thick cushion on a human-scale chair when somebody cleaved his head in twain with an axe or some similar implement. They didn't leave the axe, so it's like somebody messily unzipped his head from crown to nose. He's dead.

It looks like it happened quickly, and he may not have seen it coming.

On the table and shelves are the paperwork one might expect in a municipal office -- time tables, another city map, etc.


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Subject: Zam! Hotdamm Sewers

Message: 2319117 Reply To: 2319067

Date: Tue Aug 24, 1999 12:12:11
From: Bab    To: just john


Repl: 2319132, Wrecan

<Lysandra>

DEATH!

She had seen so much death since leaving her home. Now here was this man she did not even know, killed she thought, more gruesomely than any she had seen so far. And yet she stood her ground. She did not flee. She did not wretch. She did not cry.

She did stare in horror. "Nivek," she said quietly as if trying not to disturb the dead, "is this the direction that they went in?" It seems obvious but she doeas not want to assume anything. This could be a horrible coicidence not related to their mission at all.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2319132 Reply To: 2319117

Date: Tue Aug 24, 1999 12:27:06
From: Wrecan    To: Bab


Repl: 2319291, Matthew Sellwood

[Agnar]

Peering around the people huddled in front of him and catching a glimpse of a short body lying on the floor, Agnar shakes his head and mutters a prayer to his god for this lost soul.

"Is that the child," he asks, hoping it isn't. He is too far back to see the identity of the body. All he can tell is it's smaller than an adult dwarf.

Agnar nods at Phineas's comment, and waited for the ranger's analysis. If their quarry went to the surface, he doubted they'd ever be able to locate them.

-Mark

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2319291 Reply To: 2319132

Date: Tue Aug 24, 1999 16:13:08
From: Matthew Sellwood    To: Wrecan

<Matthias>

Catching a glimpse of the halfling's body, the cleric frowns and moves to the head of the party, staring down at the corpse. A little fun was alright...hey, even a little kerrfuffle now and again...but chopping someone's head into bits? Definitely not the done thing.

"Time to leave, methinks."

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2319328 Reply To: 2319067

Date: Tue Aug 24, 1999 17:13:09
From: Godslayer    To: just john


Repl: 2319857, just john

[Eledhan]

The mage looks decidedly queasy at the sight of the corpse, but appears to muster enough 'stiff upper lip' to ignore it and rifle quickly through the documents for anything interesting, particularly a better sewer map. He takes the city map, anyway, figuring it might come in handy later.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2319470 Reply To: 2319067

Date: Tue Aug 24, 1999 21:16:00
From: FireOpal    To: just john


Repl: 2319858, just john; 2319984, Matioki; 2320144, Nivek

Message text written by just john

>On the table and shelves are the paperwork one might expect in a municipal office -- time tables, another city map, etc.<

The druid wrinkles her nose at the smell of the blood and corpse (how fresh?). She will look over the scene trying to discern if anything seems missing or out of place. Were the halfling's pockets rifled through? Did he appear to be holding anything? If she can't tell from a short distance, she'll ask Nivek if she can do a cursory search of the body and table - if he's gotten any information he needed already.

ooc: What are the time tables for?


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Subject: Zam! Hotdamm Sewers

Message: 2319857 Reply To: 2319328

Date: Wed Aug 25, 1999 13:05:01
From: just john    To: Godslayer


Repl: 2319875, Godslayer
>> He takes the city map, anyway, figuring it might come in handy later.

"Y'know, you can buy those," says Holli.


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Subject: Zam! Hotdamm Sewers

Message: 2319858 Reply To: 2319470

Date: Wed Aug 25, 1999 13:05:01
From: just john    To: FireOpal
>> the blood and corpse (how fresh?)

At least an hour old. (The trail Nivek's been tracking is about five minutes old, and counting ...)

>> Were the halfling's pockets rifled through?

How would one tell?

>> Did he appear to be holding anything?

By imagining how he fell, one can guess where anything in his hands might have gone. And there, under one of the sets of shelves, is a small dog-eared book, lying open. The title: "Studly Burroughs and the Nine Very Naughty Elven Maids." The cover features an extremely cheerful-looking halfling in the middle of a bed, with the aforementioned Elven Maids looking at him adoringly.

So the dead guy may have not noticed anybody sneaking up on him ...

There's nothing handwritten or inserted in the book.

>> What are the time tables for?

Cleaning and spell-casting schedules for the sewers.


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Subject: Zam! Hotdamm Sewers

Message: 2319875 Reply To: 2319857

Date: Wed Aug 25, 1999 13:29:14
From: Godslayer    To: just john


Repl: 2319947, just john

[Eledhan]

"Ah, yes, my dear. But buying involves money, and this... well, I'm sure they won't miss it. They probably print the damn things, after all.".

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2319947 Reply To: 2319875

Date: Wed Aug 25, 1999 15:25:12
From: just john    To: Godslayer


Repl: 2319951, Wrecan; 2320044, Godslayer; 2320351, Matthew Sellwood

"I can see it now," says Holli, and she plays out a scene with two voices -- not very good imitations of male voices.

She starts by twirling an imaginary mustache and peering about the room.

"'Allo, what's this then? A dead body? And by the looks of the clean spot on the wall, a map is missing as well!' 'Mark moy words, constable: Find that map and you find the killah!' 'Gadzooks! This could be the lead to the map theft ring we've been looking for!'"


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Subject: Zam! Hotdamm Sewers

Message: 2319951 Reply To: 2319947

Date: Wed Aug 25, 1999 15:30:08
From: Wrecan    To: just john

[Agnar]

Agnar rubbed his temple.

**And people call me insane...** he thought as he finally entered the room, relieved to see the body was not the dwarven child's.

"So, any idea where our quarry went, or who killed this poor soul?"

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2319984 Reply To: 2319470

Date: Wed Aug 25, 1999 16:04:11
From: Matioki    To: FireOpal


Repl: 2320248, just john

<Jenredykk>

His eyes widen in horror at the ghastly sight. "Phex be with us, who would do such a thing ? He almost split the guy's head ! Why couldn't he just whack him with a club ?!"

He checks the window - any building he can recognize ? really no people near ? - and then the door next to it.


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Subject: Zam! Hotdamm Sewers

Message: 2320044 Reply To: 2319947

Date: Wed Aug 25, 1999 17:14:10
From: Godslayer    To: just john


Repl: 2320247, just john; 2320423, just john

[Eledhan] ooc: You described the map and other documents as being "On the table and shelves", not on a wall. He's only taking it because it looks like no-one will notice and it might come in handy later.

"Not going to turn me in, my dear Holli? Of course, if you do," he adds with a sly grin, "I shall blame it on someone else. And, as you can see, I am quite incapable of doing such a thing - I'd put my back out just lifting the kind of weapon needed for that. No offense meant, but it's more your kind of thing.". If she or any of the others are insistant he'll leave the map, rolling his eyes at the holier-than-thou attitude taken by them.

Godslayer


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Subject: Zam! Hotdamm Sewers

Message: 2320144 Reply To: 2319470

Date: Wed Aug 25, 1999 19:46:05
From: Nivek    To: FireOpal


Repl: 2320384, Bab; 2320842, FireOpal

<<Nivek>>

He smells the horrible smell of death before he saw the body. It was bad, what he saw was worse. He looked down the hall a bit and into the room, looking at the body more closely but not touching it.

"Aye, he's been dead an hour or more. But whomever we're following didn't go in here. He went down the hall. These tracks can't be more than 5 minutes old. He couldn't have missed this smell or the flies, so my guess is whoever came this way at least knew about this murder."

He stepped back to the hall and started down it, making sure he got ahead of Misteltoe.

"We can't be too far behind now and we know they will use any force, so everyone be ready and quiet."

- Nivek


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Subject: Zam! Hotdamm Sewers

Message: 2320247 Reply To: 2320044

Date: Wed Aug 25, 1999 22:49:04
From: just john    To: Godslayer

[> You described the map and other documents as being "On the table and ]

[> shelves", not on a wall. ]

[Okay, fair enough. Which makes Holli's bit just that much sillier, under the circumstances. But you may have noticed she does tend to get silly in dire settings that can't be resolved by direct action.]


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Subject: Zam! Hotdamm Sewers

Message: 2320248 Reply To: 2319984

Date: Wed Aug 25, 1999 22:49:04
From: just john    To: Matioki
> He checks the window - any building he can recognize ? > really no people near ?

Out the window, he sees that there are indeed stairs going up to street level. (If you've seen "Cheers," it's a mirror image of that setup.) About fifteen feet away is the side of another building. The street is to the right, and there are pedestrians every so often, along the tiny section of roadway that's visible.

Past the back of the building, on the left part of your field of vision, the tops of a few banners can be seen past some houses. Those banners look like the Tourney banners.

So you're just about at the "x" on the sewer map.


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Subject: Zam! Hotdamm Sewers

Message: 2320351 Reply To: 2319947

Date: Thu Aug 26, 1999 05:28:02
From: Matthew Sellwood    To: just john

<Matthias>

He grins over at Holli and looks around at the other members of the group, appearing, at the moment, like the epitome of sanity.

"I think Holli's gone again."

Matt


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Subject: Zam! Hotdamm Sewers

Message: 2320384 Reply To: 2320144

Date: Thu Aug 26, 1999 08:26:07
From: Bab    To: Nivek

<Lysandra>

She looks at the dead halfling then back at the door they came in. Worry is obvious on her face. "If the people we're traking didn't do thins, then which do we pursue? Do we continue tracking the girl or do we report this to the authorities?"

She pauses and looks to the others for guidance.

--Bab


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Subject: Zam! Hotdamm Sewers

Message: 2320423 Reply To: 2320044

Date: Thu Aug 26, 1999 11:32:09
From: just john    To: Godslayer

[How's this for a Solomon-like solution?]

On the wall is another city map. Holli was implying that Eledhan would be going for that one next.


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Subject: Zam! Hotdamm Sewers

Message: 2320842 Reply To: 2320144

Date: Fri Aug 27, 1999 00:50:12
From: FireOpal    To: Nivek


Repl: 2320934, Wrecan

Message text written by Nivek

>"Aye, he's been dead an hour or more. But whomever we're following didn't go in here. He went down the hall. These tracks can't be more than 5 minutes old. He couldn't have missed this smell or the flies, so my guess is whoever came this way at least knew about this murder."

He stepped back to the hall and started down it, making sure he got ahead of Misteltoe.

"We can't be too far behind now and we know they will use any force, so everyone be ready and quiet."<

After checking out the body (not touching it) and seeing the book, the elven woman will glance at the sewer cleaning time tables, just to see if there might be any correlation (cleanings immediately before or after they entered the sewers).

Noting anything useful, she'll then hurry out of the room and away from the gruesome sight and smell towards Nivek.


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Subject: Zam! Hotdamm Sewers

Message: 2320934 Reply To: 2320842

Date: Fri Aug 27, 1999 12:02:11
From: Wrecan    To: FireOpal


Repl: 2320953, just john

[GM]

"When we get back to the surface, we'll report this to the constables. In the meantime, we still have a mother and daughter missing under the sewers. We should continue on. Whoever killed this poor soul might be stalking them as well."

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2320953 Reply To: 2320934

Date: Fri Aug 27, 1999 12:36:03
From: just john    To: Wrecan


Repl: 2320994, Wrecan

Phineas is the last into the room, and he's been going, "Oh my," and "Oh, goodness me."

(Totally unlike the crazy fellow Mistletoe defeated in the ring quite recently.)

When Agnar says his piece, Phineas says to the party, "Well, if you could tell me where we are in relation to the garrison building -- that's the big metal one my friend here almost attacked -- I could dash over there while the rest of you continued on your way ... In that event, how should I describe your mission to them? I think that old fellow wanted things kept quiet, though this corpse here would seem to up the ante, so to speak ..."


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Subject: Zam! Hotdamm Sewers

Message: 2320994 Reply To: 2320953

Date: Fri Aug 27, 1999 14:56:05
From: Wrecan    To: just john


Repl: 2322616, Matthew Sellwood

[Agnar]

"I don't know about the others, but I am not particularly concerned about secrecy. I'm trying to rescue the mother and daughter because they might be in danger. I certainly am not doing it for that windbag metal-laden priest we left behind."

-Mark


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Subject: Zam! Hotdamm Sewers

Message: 2322616 Reply To: 2320994

Date: Mon Aug 30, 1999 16:16:00
From: Matthew Sellwood    To: Wrecan

<Matthias>

"I'm doing it because it looks to be interesting....and this just thickens the plot somewhat, doesn't it? Interesting place, this city...<S>."

Matt


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Subject: Zam! Sewers, cont'd

Message: 2330190

Date: Sun Sep 12, 1999 18:10:13
From: just john    To:  All


Repl: 2330955, Matioki

Holli says to Phineas, "The armory is a couple streets down and one over. You can't miss it. Tell them you were with me, tracking a lost child."

"Rightey-oh! Good luck on your mission," Phineas says to the party, then leaves to alert the constabulary. (He's still clad only in a grubby kilt and wire-frame glasses.)

(Does anybody keep the dead halfling's dirty book?)

Mistletoe's look at the timetables tells her that most cleanings are scheduled for mid-morning, and most of the spell-casters are responsible for only one area per day.

As Nivek leads the party down the other stairs, a side effect of the cleaning arrangement reveals itself.

In the other sewer, the cleaning spells were sort of subtle, in the way they handled smell. But in the one you're heading toward, the spell tells your mind "It doesn't smell TOO bad, here." So even if you were surrounded by flowers and there was no sewage anywhere near, you'd notice yourself thinking "It doesn't smell TOO bad, here."

It's just a case of mild mis-application of the magic, similar in concept to the muzak on an elevator being turned up too loud.

Anyway, the stairs lead down to below the level of the sewer, but all is clean and dry and doesn't smell TOO bad. Forty feet pass, and stairs lead upward to a door. It looks a lot like the door you just went through to leave the first sewer.

All the tracking signs tell Nivek that this is the way the dwarf-sized boots went, even though they didn't smell TOO bad ...


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Subject: Zam! Sewers, cont'd

Message: 2330955 Reply To: 2330190

Date: Tue Sep 14, 1999 10:03:05
From: Matioki    To: just john


Repl: 2333018, Wrecan; 2333289, just john

<Jenredykk>

"Um, if nobody is going to collect this piece of evidence, I'll take care of it !" Before one of the others can object, the goblin grabs the halflings literature and starts leafing through it.


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Subject: Zam! Sewers, cont'd

Message: 2333018 Reply To: 2330955

Date: Sat Sep 18, 1999 10:32:00
From: Wrecan    To: Matioki


Repl: 2333188, FireOpal; 2333211, Godslayer

[Agnar]

"Hmmm. It doesn't smell TOO bad, here," he comments, unaware that he is being affected by magic.

He follows the group.

-Mark


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Subject: Zam! Sewers, cont'd

Message: 2333188 Reply To: 2333018

Date: Sat Sep 18, 1999 17:44:09
From: FireOpal    To: Wrecan


Repl: 2333287, just john

<<Mistletoe>>

"Funny, I just thinking the same thing.... " the elven woman remarks curiously. She shoots a glance at Nivek to see if he might have been thinking that too.

[ooc: ROFL - too funny jj! ]


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Subject: Zam! Sewers, cont'd

Message: 2333211 Reply To: 2333018

Date: Sat Sep 18, 1999 18:34:12
From: Godslayer    To: Wrecan


Repl: 2333237, Bab

[Eledhan]

The usually haughty mage nods in agreement, although his head is buzzing with the spell fighting his natural tendancy to complain voluably in these situations. "It smells bad, but not *too* bad, but still bad, but not..." his thoughts circle in such a manner. He starts to get a splitting headache.

Godslayer (ooc: lol!)


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Subject: Zam! Sewers, cont'd

Message: 2333237 Reply To: 2333211

Date: Sat Sep 18, 1999 19:57:01
From: Bab    To: Godslayer


Repl: 2333288, just john; 2333831, Nivek

<Lysandra>

The girl looks up at the mage. "Are you okay Eledhan? Common, it doesn't smell TOO bad here. It could be worse. But probably not TOO much worse."

Eh? Lysandra's brain freezes on that thought. If it couldn't smell TOO much worse then it would have to smell pretty BAD. But it doesn't smell TOO bad but it couldn't smell TOO much worse. . .

"Nivek, are we getting out of here soon? I'm getting dizzy."

--Bab

[Home again, home again, jigity jig.]


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Subject: Zam! Sewers, cont'd

Message: 2333287 Reply To: 2333188

Date: Sat Sep 18, 1999 22:42:08
From: just john    To: FireOpal

(When Nivek looks, the visible clues indicate the people he's been tracking did indeed head through this door, evidently into the sewer beyond.)


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Subject: Zam! Sewers, cont'd

Message: 2333288 Reply To: 2333237

Date: Sat Sep 18, 1999 22:42:08
From: just john    To: Bab


Repl: 2333543, Wrecan

"Y'know, I've just run through all my memories of every horrible smell I've run into, and it doesn't smell anywheres near that bad, here," says Holli, shaking her head a bit. "Your tax gold pieces -- well, somebody's tax gold pieces, at work."

"So Nivek, are we at the right door, or what?"


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Subject: Zam! Sewers, cont'd

Message: 2333289 Reply To: 2330955

Date: Sat Sep 18, 1999 22:42:09
From: just john    To: Matioki


Repl: 2333516, Matioki
>> .. and starts leafing through it.

It concerns the exploits of one Hector "Studly" Burroughs, a young halfling blacksmith whose exclusive franchise with local dwarves for mithril means he gets to shoe the ponies of the local elf lord's daughters.

Well, that's the economics of it. The story concentrates mostly on sexual encounters in a series of escalatingly unlikely locations, culminating in a five person tryst under the throne of the elf lord himself during the seasonal sanctification of the realm.

Hardnur Quickspur, in his review of the novel for the Twystenshaut Quarterly Review of Dirty Books and Marital Aid Spells, had this to say:

"In addition to the traditional halfling farcical thumbing of the nose at high elven proprieties and ritual, there is also an element of that which only halflings seem to find hilarious, the discoveries of inaccuracies in century-old geneological records. My recommendation: Whenever somebody bursts into the room waving a scroll, it's time to skip forward a few pages."

Those idiosyncracies aside, the book's a real one-hander.


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Subject: Zam! Sewers, cont'd

Message: 2333516 Reply To: 2333289

Date: Sun Sep 19, 1999 15:30:04
From: Matioki    To: just john


Repl: 2333587, Matthew Sellwood; 2333922, just john

<Jenredykk>

"Aha... oho !" The goblin chuckles and the points of his large ears twitch as he studies the evidence. He's so engrossed in this jewel of literature that he hardly notices the smell, which isn't TOO bad, anyhow. That is, until the others all start commenting on it. Jenredykk looks up.

"What'samatter ? Doesn't smell TOO bad, really. Um..." He frowns. Something's not quite right. Then he looks at Holli. "Gold pieces ? What, in here ? Can't be, money doesn't stink.. at least, not TOO bad."


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Subject: Zam! Sewers, cont'd

Message: 2333543 Reply To: 2333288

Date: Sun Sep 19, 1999 15:54:10
From: Wrecan    To: just john

[Agnar]

"Harumph!" harumphs Agnar at the mention of gold. "Almost nobody pays taxes in gold. Most people are taxed in crops or livestock to continue the tyranny of the metal-weilders...."

Agnar trails off. He realized he was about to start preaching, and he had promised himself he was going to try the soft-sell. Old habits die hard, but he didn't want to completely alienate his new friends quite yet.

-Mark


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Subject: Zam! Sewers, cont'd

Message: 2333587 Reply To: 2333516

Date: Sun Sep 19, 1999 17:21:04
From: Matthew Sellwood    To: Matioki


Repl: 2334028, Matioki

<Matthias>

The cleric just watches the other members of the group, turning from one to another as they speak, and finally just throwing his hands up in despair.

"I can make no difference in this group! You're all already totally insane!"

With that, he chuckles, and winks at Holli.

Matt


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Subject: Zam! Sewers, cont'd

Message: 2333831 Reply To: 2333237

Date: Mon Sep 20, 1999 09:59:01
From: Nivek    To: Bab


Repl: 2333869, just john

<<Nivek>>

"Soon? Umm, I don't know. The trail goes this way, he points down the tunnel. Let's get moving, I don't think they're that far ahead of us now. The sooner we find them, the sooner we get out of here, so let's hurry."

Turning, he follows what he believes is the trail they want.

- Nivek


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Subject: Zam! Sewers, cont'd

Message: 2333869 Reply To: 2333831

Date: Mon Sep 20, 1999 11:59:08
From: just john    To: Nivek


Repl: 2333948, Bab

"So, whose turn is it to check the door?" asks Holli, indicating the standard-looking door in front of the party.


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Subject: Zam! Sewers, cont'd

Message: 2333922 Reply To: 2333516

Date: Mon Sep 20, 1999 13:56:04
From: just john    To: Matioki

(Except for the dry inner recesses of his pack, Jenredykk is still quite wet, albeit clean. I imagine he figured out a way to dry his hands, etc., before starting reading.)


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Subject: Zam! Sewers, cont'd

Message: 2333948 Reply To: 2333869

Date: Mon Sep 20, 1999 14:56:03
From: Bab    To: just john


Repl: 2340513, just john

<Lysandra>

The girl steps back and points at Perry, indicating he has not yet done so.

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2334028 Reply To: 2333587

Date: Mon Sep 20, 1999 16:47:08
From: Matioki    To: Matthew Sellwood


Repl: 2334045, Matthew Sellwood

<Jenredykk>

Now is not the time for a quiet read, he decides, and puts the book in his backpack. Then he looks at the cleric.

"Huh ? Why would you want to make us crazy ? Is that what your godess wants ? I thought she was all about having fun, not about madness."


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Subject: Zam! Sewers, cont'd

Message: 2334045 Reply To: 2334028

Date: Mon Sep 20, 1999 16:52:09
From: Matthew Sellwood    To: Matioki

<Matthias>

"Hey, madness is fun sometimes....you have to be a little crazy to really let go and enjoy life, yeah? Otherwise you just spend your entire time being uptight..."

The new cleric really seems to be getting into his newfound role....that encounter with Eris seems to have had more of an effect on him than one might have realised...

Matt


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Subject: Zam! Sewers, cont'd

Message: 2340513 Reply To: 2333948

Date: Tue Sep 28, 1999 17:47:12
From: just john    To: Bab


Repl: 2340701, Bab
>> The girl steps back and points at Perry, indicating he has not yet done so.

[Spydah seems to be missing in action, so anybody else wanna check for traps / pick locks / etc. for this door?]


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Subject: Zam! Sewers, cont'd

Message: 2340701 Reply To: 2340513

Date: Tue Sep 28, 1999 19:59:10
From: Bab    To: just john


Repl: 2342312, just john

<Lysandra>

Noting that Perry is not actually standing where she pointed, Lysandra shakes her head and steps up to the door.

She performs a cursory serch for traps and lock status before opening the door.

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2342312 Reply To: 2340701

Date: Thu Sep 30, 1999 18:40:08
From: just john    To: Bab


Repl: 2342466, Bab

The hinges are on this side of the door, which implies that the door will open towards the party.

The lock looks like the same sort of municipal lock she saw a few minutes ago. The door seems to be of that style, too. But this time around, there appears to be some sort of needle trap within the lock mechanism.


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Subject: Zam! Sewers, cont'd

Message: 2342466 Reply To: 2342312

Date: Thu Sep 30, 1999 21:25:07
From: Bab    To: just john


Repl: 2342596, just john

<Lysandra>

The presence of an actual trap on the door raises the girl's eyebrow in curiosity. It also raises the hackles on the back of her neck.

Clearing everyone away from the needles possible trajectory, Lysandra attacks the trap with the longest probe in her possesion. From the sill side and out of the needle's way, the girl probes for the trigger that sets off the trap.

--Bab

[ooc: Outta town again next week. I'll be in Atlanta for a tech conferece from Sunday(10/3) to Saturday(10/9)]


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Subject: Zam! Sewers, cont'd

Message: 2342596 Reply To: 2342466

Date: Fri Oct 1, 1999 00:19:11
From: just john    To: Bab


Repl: 2342829, Bab
>> Clearing everyone away from the needles possible trajectory

The needle looks like it would go straight down the corridor, so how far does she clear everyone?

(There's about ten feet of flat space between the top of the stairs you just came up and this door. (The stairs have ten steps.))


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Subject: Zam! Sewers, cont'd

Message: 2342829 Reply To: 2342596

Date: Fri Oct 1, 1999 14:26:07
From: Bab    To: just john


Repl: 2342871, just john; 2345880, just john

<Lysandra>

She moves them all to the wall opposite the kethole trap and down the hall about 15 ft.

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2342871 Reply To: 2342829

Date: Fri Oct 1, 1999 15:27:05
From: just john    To: Bab


Repl: 2342919, Bab

Okay, so you want them in single file, with the first person on the fourth step from the top.

Anybody have a problem with that?

[Doggone it, how'd she know there was a land mine here?]

[(kidding!)]


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Subject: Zam! Sewers, cont'd

Message: 2342919 Reply To: 2342871

Date: Fri Oct 1, 1999 17:26:05
From: Bab    To: just john

[Explosives!? Can she get a longer probe?]

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2345880 Reply To: 2342829

Date: Wed Oct 6, 1999 14:28:05
From: just john    To: Bab


Repl: 2346931, Bab

After everybody's nicely lined up on the stairs, Lysandra goes back to her task of disarming the trap.

SPONG!

Well, all that clearing people away wasn't needed, because Lysandra's index finger was considerate enough to intercept the needle. It goes in about a half inch, and there's an inch protruding.


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Subject: Zam! Sewers, cont'd

Message: 2346931 Reply To: 2345880

Date: Fri Oct 8, 1999 13:47:06
From: Bab    To: just john


Repl: 2346997, Godslayer; 2347319, Matioki

<Lysandra>

"OW, OW, OW!" She pulls out the needle quickly and stick her finger into her mouth. After a moment she removes it and stands to face the others. Her movements seem to be incredibly loud.

"WELL," she yells, "BETTER TO BE SAFE THAN SORRY." She stops talking and frowns. As her brow furrows and her lips turn down, her face actually seems to make crinkling noises, like an old piece of parchment.

"THAT'S ODD. DOES IT SEEM TO ANYONE ELSE THAT I'M SPEAKING INCREDIBLY LOUDLY, OR IS IT JUST ME?"

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2346997 Reply To: 2346931

Date: Fri Oct 8, 1999 17:12:04
From: Godslayer    To: Bab


Repl: 2347123, Wrecan

[Eledhan]

"My dear, if you yell any louder I think my ears will begin to bleed. Inspect that needle for a poison or something.".

Godslayer


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Subject: Zam! Sewers, cont'd

Message: 2347123 Reply To: 2346997

Date: Fri Oct 8, 1999 22:11:02
From: Wrecan    To: Godslayer


Repl: 2347466, Bab

[Agnar Stonecutter]

"I think it's safe to assume she's been poisoned. Does anybody have any abilities in this area? I'm afraid I don't have much experience in poisons."

-Mark


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Subject: Zam! Sewers, cont'd

Message: 2347319 Reply To: 2346931

Date: Sat Oct 9, 1999 08:42:02
From: Matioki    To: Wrecan

<Jenredykk>

He winces in sympathy when the needle hits Lysandra.. Then he frowns as she starts to shout.

"Uh, I've got some experience in getting poisoned," he replies to the dwarf, "but nothing that would help here."


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Subject: Zam! Sewers, cont'd

Message: 2347466 Reply To: 2347123

Date: Sat Oct 9, 1999 12:46:11
From: Bab    To: Wrecan


Repl: 2347572, Wrecan; 2349015, just john; 2349504, FireOpal

<Lysandra>

She thinks about their comments for a moment and then retrieves the needle, very loudly. "THERE DIDN'T SEEM TO BE ANY SUBSTANCE ON THE NEEDLE." She looks at the needle carefully. "CONSIDERING THE CASUAL USE OF ENCHANTMENTS AROUND HERE, I'M WONDERING IF THIS ISN'T ACTUALLY A SPELL."

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2347572 Reply To: 2347466

Date: Sat Oct 9, 1999 14:46:08
From: Wrecan    To: Bab


Repl: 2347738, Godslayer

[Agnar]

"Fine, it's a spell. Anybody have any skill with anti-magics?"

-Mark


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Subject: Zam! Sewers, cont'd

Message: 2347738 Reply To: 2347572

Date: Sat Oct 9, 1999 19:52:13
From: Godslayer    To: Wrecan


Repl: 2348245, Matthew Sellwood

[Eledhan]

"Not with curses. Sounds like it might be more a priest-thing to me, really.". He looks significantly at Matthias.

Godslayer


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Subject: Zam! Sewers, cont'd

Message: 2348245 Reply To: 2347738

Date: Sun Oct 10, 1999 12:33:11
From: Matthew Sellwood    To: Godslayer


Repl: 2348445, Godslayer; 2348531, Bab; 2349035, just john

<Matthias>

The cleric finally reacts as Elehdan looks over to him, nodding slightly and moving over to Lysandra's side.

"Well....you have to remember I'm rather new at this lark....but I'll see what I can do. If it's a poison, I can slow the thing down a little....but if it's a curse, I'm not sure how much help I can be. Hell, Eris might even see it as a good thing."

Matt


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Subject: Zam! Sewers, cont'd

Message: 2348445 Reply To: 2348245

Date: Sun Oct 10, 1999 17:55:04
From: Godslayer    To: Matthew Sellwood

[Eledhan]

>Eris might even see it as a good thing<

"That's exactly what I was getting at, my friend.". The mage gives what he hopes is a friendly-jokey grin. It probably turns out looking like he's taken some kind of drug. Or drugs.

Godslayer


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Subject: Zam! Sewers, cont'd

Message: 2348531 Reply To: 2348245

Date: Sun Oct 10, 1999 19:34:10
From: Bab    To: Matthew Sellwood


Repl: 2348845, Godslayer

<Lysandra>

The girl smiles ruefully. "IF YOUR ERIS IS ANYTHING LIKE THE ONE I'VE HEARD OF, HE WON'T REMOVE THIS SPELL. THIS IS JUST THE KIND OF THING THAT WOULD HAVE HIM ROLLING WITH LAUGHTER IN FRONT OF HIS GREAT CELESTIAL THRONE. OR WHATEVER HE SITS ON."

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2348845 Reply To: 2348531

Date: Mon Oct 11, 1999 10:27:13
From: Godslayer    To: Bab


Repl: 2348941, Wrecan

[Eledhan]

"Eris is a she. Now shut up, my dear, before our heads explode.".

Godslayer


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Subject: Zam! Sewers, cont'd

Message: 2348941 Reply To: 2348845

Date: Mon Oct 11, 1999 13:30:11
From: Wrecan    To: Godslayer

[Agnar]

"Maybe she could try whispering?"

-Mark


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Subject: Zam! Sewers, cont'd

Message: 2349015 Reply To: 2347466

Date: Mon Oct 11, 1999 15:06:13
From: just john    To: Bab


Repl: 2349148, Godslayer; 2349165, Matthew Sellwood; 2350492, Nivek

Suddenly, Lysandra is quiet. Her mouth may be moving, but no sound is coming out. Just as silently, the door behind her bursts open, knocking her forward and down some stairs. (No real damage, if one of the party catches her.)

[Lysandra's arrangement of the party before trying to disarm the trap has some interesting side effects. Right now, everybody's arranged as below, with the far left being the door that was just kicked open. Lysandra's fairly flying through the air. Eledhan's the front person on the stairs because he has the light.]


.|---+
.|   |
.|  o|   L->
.|___|__________
.               |__
.                  |__
.                     |__
.                        |E_
.                           |N_
.                              |M_
.                                 |H_
.                                    |J_
.                                       |P_
.                                          |A_Mt

(Mt = Matthias)

[Since Lysandra had everybody line up on one side of the stairs. that means that brave souls wishing to confront the bad guys will have an easy time bounding up the stairs.]

[The other effect of this arrangement is that the Silence spell doesn't include everybody. Everything from Eledhan forward is in the area of effect. That means that as this starts, almost everybody is outside the area. So everything from Eledhan upward is silent. Keep that in mind when playing your daring charges toward the door.]

So, what or who has kicked in the door and sent Lysandra flying? Eledhan and Nivek can see: It's a large, boot-wearing, sword-wielding halfling! He looks around menacingly for a moment, then looks back through the door and vigorously motions with his arm that his buddies should come through, and they seem about to do so.


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Subject: Zam! Sewers, cont'd

Message: 2349035 Reply To: 2348245

Date: Mon Oct 11, 1999 15:24:12
From: just john    To: Matthew Sellwood


Repl: 2349450, Wrecan
>> and moving over to Lysandra's side.

(I'm figuring he's said his piece and has started to move toward her when the silence / door thing happens and Lysandra covers half the intermediate distance balistically.)


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Subject: Zam! Sewers, cont'd

Message: 2349148 Reply To: 2349015

Date: Mon Oct 11, 1999 17:32:03
From: Godslayer    To: just john

[Eledhan]

The mage lets anone who wishes scurry by him to fight the bad guys. He moves further away from them. If things start to look risky (ie. if he's going to get hurt) he'll blast them with a Magic Missile charge from his staff.

Godslayer


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Subject: Zam! Sewers, cont'd

Message: 2349165 Reply To: 2349015

Date: Mon Oct 11, 1999 17:45:04
From: Matthew Sellwood    To: just john


Repl: 2349505, FireOpal

<Matthias>

As he moves up to examine Lysandra, the silence falls and the door is booted open.

"ERIS!"

Quick as a flash, the cleric slips his newfound mace out of its loop and charges up the stairs, muttering the words of a Bless spell before he reaches the silence effect.

Matt


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Subject: Zam! Sewers, cont'd

Message: 2349450 Reply To: 2349035

Date: Mon Oct 11, 1999 22:15:09
From: Wrecan    To: just john


Repl: 2349703, Bab

[Agnar]

Agnar will catch Lysandra, if her is able, and take her back from the silence spell. Then he will look up to see what it was that caused the door to burst asunder, and if the prayers he has prepared would be of assistance against them.

-Mark


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Subject: Zam! Sewers, cont'd

Message: 2349504 Reply To: 2347466

Date: Tue Oct 12, 1999 00:11:13
From: FireOpal    To: Bab

<<Mistletoe>>

Wincing from the decibel level the young girl is emitting, she tries to get a normal volume word (or several) in. "I can detect magic or poison and cure the poison but I have nothing that cures magic, alas." If there are no other solutions put forth the druid will attempt detecting if it is a spell.


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Subject: Zam! Sewers, cont'd

Message: 2349505 Reply To: 2349165

Date: Tue Oct 12, 1999 00:11:13
From: FireOpal    To: Matthew Sellwood


Repl: 2349597, Matioki

<<Mistletoe>>

Somewhere behind Nivek, unless they've fallen like dominoes down the stairs, the druid will ready her staff in what ever room is available as soon as that door blows. (If she's got the whole width of the stairway - it'll be crosswise/diagonal). Being fairly lightly armored, she'll let any armed-to-the-teeth warrior/crazy guy rush past her to join the fray of course. (Good second ranker, she is).


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Subject: Zam! Sewers, cont'd

Message: 2349597 Reply To: 2349505

Date: Tue Oct 12, 1999 04:40:11
From: Matioki    To: FireOpal

<Jenredykk>

He suspects that the sudden silence is Eledhan's idea of dealing with Lysandra's affliction, but then the halfling appears and Jenredykk hasn't got time to think it over.

He rushes up three steps while drawing a throwing knife from his belt which he sends flying at the halfling.

Even if it doesn't hit, the sparkling trail should confuse the rogue. Then the goblin readies his large knife and gets ready to attack.


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Subject: Zam! Sewers, cont'd

Message: 2349703 Reply To: 2349450

Date: Tue Oct 12, 1999 10:40:09
From: Bab    To: Wrecan


Repl: 2349794, just john

<Lysandra>

The look of shock on the girl's face is incredibly comical. Even as she flys through the air. Oddly, she does not scream. Once she started flying, he mouth clamped shut.

When Agnar stops her flight she looks up and smiles. "Thanks." She mouths, without trying to make any noise.

She stands up, straightens herself out, and turns to see who is responsible for her flight.

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2349794 Reply To: 2349703

Date: Tue Oct 12, 1999 13:00:00
From: just john    To: Bab


Repl: 2350477, Bab

(Once she's out of the zone of silence, she's noisy again.)


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Subject: Zam! Sewers, cont'd

Message: 2350477 Reply To: 2349794

Date: Wed Oct 13, 1999 11:14:08
From: Bab    To: just john

OOC: ..She's noisy again.

Yes but she's making an effort not to speak aloud. She's not trying to silence her other movements though. She will move as normal.

--Bab


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Subject: Zam! Sewers, cont'd

Message: 2350492 Reply To: 2349015

Date: Wed Oct 13, 1999 11:36:09
From: Nivek    To: just john


Repl: 2353747, just john

<<Nivek>>

He watches in amazement as little Lysandra flies past. He quickly sees the source approaching and with thoughts of the little killer moving nearer to Mistletoe, he steps forward holding his staff before him, making no doubt in the halflings mind that if he wants to get closer to the others, he will have to go past him first.

- Nivek


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Subject: Zam! Sewers, cont'd

Message: 2353747 Reply To: 2350492

Date: Tue Oct 19, 1999 19:49:03
From: just john    To: Nivek


Repl: 2353999, Wrecan; 2354028, Tim Hall; 2355940, FireOpal

Zam! Stairway Melee

Matthias had been heading forward already, so his charge gets him up to just within the silence. He had time to get the blessing off. Nivek steps forward and is also in the silence.

Eledhan takes advantage of the space open behind him (where Nivek was) and backs up a step, down a step. I mean, he takes one step back, which puts him on a stair step below where he'd been, and he's out of the silence. He's also pulled back the light one step.

Agnar dashes forward, catches Lysandra (who's noisy again) and puts her down.

Through the rest of this, unless she reenters the silence, nobody accidentally bumps into Lysandra or steps on her toes. It's a novel situation for her -- everybody around her knows she's there.

Mistletoe has a little room to hold her staff diagonally, but not a heck of a lot, until Agnar moves upward or back. She does have the sense to pull it out of the way when Jenredykk dashes past.

Unfortunately for the green guy's hopes of throwing a knife, Nivek is smack dab in front of him and doesn't seem to be responding to hollers to move out of the way. Maybe if he dodges over to where Eledhan was until a moment ago ...

As this has been happening, the first halfling advances, holding his sword forward. In comes another halfling, with a mace. After that comes a dwarf, also with a mace. They each have scale mail, and the second one has a metal shield. The dwarf and the second halfling also have helmets.

They don't seem to like the silence. Perhaps they hadn't expected the party to have backed up, down the stairs. (It's all Lysandra's fault, to be frank.) They have to keep looking side to side to know where each other is. They advance slowly.

(If I were in their position at the top of the stairs, I'd be wishing for a barrel full of something to roll down onto the party. But they seem to have left their barrels in their other outfits.)

There's a light coming from behind the door these guys just came through. It seems to be moving around.

At his rate of movement, Matthias will be on them in a moment.

Stairs Battle (Before the carnage) Number: 1 . 1 2 3 4 5 . 12345678901234567890123456789012345678901234567890 . ---------------------------------------------------- .G| v |G .H| ################################################|H .I| # 2 | | | | |E|M|H| |P| | |I .J| 1 | | | |N|J| |L| | | | |J .K| # 3 | | | |w| |A| | | | | |K .L| ################################################|L .M| ^ |M . ---------------------------------------------------- . 12345678901234567890123456789012345678901234567890 . 1 2 3 4 5

Key:

A Agnar E Eledhan

H Holli J Jenrydykk

L Lysandra M Mistletoe

N Nivek P Perry

w Matthias

v, ^ Edge of Silence

# Wall 1 Halfling 1 2 Halfling 2

3 Dwarf | Stair Step


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Subject: Zam! Sewers, cont'd

Message: 2353999 Reply To: 2353747

Date: Wed Oct 20, 1999 10:11:00
From: Wrecan    To: just john


Repl: 2354036, Nivek; 2355100, Matthew Sellwood; 2357954, just john

[Agnar]

Agnar prepares to pray to his deity for deliverance from these metal-clad marauders, but he hesitates. Were they evil, or merely misguided, like his companions?

"Ho there!" calls Agnar in dwarven. "We are on a mission of mercy. Stand down."

Agnar raises his hands in the air as a gesture of peace.

-Mark


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Subject: Zam! Sewers, cont'd

Message: 2354036 Reply To: 2353999

Date: Wed Oct 20, 1999 11:51:11
From: Nivek    To: Wrecan


Repl: 2357957, just john

<<Nivek>>

[ooc: being in the silence, I doubt I hear Agnar's request sooo ...]

He moves forward more hoping others will back him up, his staff still held defensively. He sure didn't want to start anything, but none were going to get past him. At the first sign of an attacking motion, he will attack the halflin straight in front of him.

- Nivek


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Subject: Zam! Sewers, cont'd

Message: 2355100 Reply To: 2353999

Date: Fri Oct 22, 1999 18:20:02
From: Matthew Sellwood    To: Wrecan


Repl: 2357956, just john

<Matthias>

Having finished his blessing, the cleric notices that he is the closest to the rather well-armoured enemy...probably not a good idea given the fact that he's not anywhere near as agile, strong or capable a fighter as he was only a day ago. Quelling those fighting instincts, his rational brain takes over, and he stops charging, holding his position.

"Ahh-hmmm."

Matt


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Subject: Zam! Sewers, cont'd

Message: 2355940 Reply To: 2353747

Date: Sun Oct 24, 1999 16:38:07
From: FireOpal    To: just john


Repl: 2356097, Matioki; 2356208, just john

<<Mistletoe>>

Seeing their opponents so well armored, the druid decides she'll stay in the 2nd rank... hopefully behind Holli (who seems to be the best armored of their party). She fleetingly wonders of the wisdom of that mage guy standing right in front of her. If he doesn't do a spell right off, she'll try to pull him back and defend him - if he does cast, she'll then pull him back making room for Holli in the front rank ;)


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Subject: Zam! Sewers, cont'd

Message: 2356097 Reply To: 2355940

Date: Mon Oct 25, 1999 01:14:07
From: Matioki    To: FireOpal

<Jenredykk>

"Drat !" He's not getting a free line of fire for his wonderful magic knife. But then he notices the heavy armor of the short aggressors and thinks twice.

Drawing his short-sword, stepping forward past Nivek and in front of Eledhan, he announces "Ok--, --- ----..." and stops confused when his voice is shut off.

Warily, he raises the sword and glares at the halfling.


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Subject: Zam! Sewers, cont'd

Message: 2356208 Reply To: 2355940

Date: Mon Oct 25, 1999 12:27:06
From: just john    To: FireOpal


Repl: 2357172, FireOpal

Holli's behind Mistletoe at the moment, asking, "What's going on? Why aren't our guys up there saying anything?"


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Subject: Zam! Sewers, cont'd

Message: 2357172 Reply To: 2356208

Date: Wed Oct 27, 1999 01:00:05
From: FireOpal    To: just john

<<Mistletoe>>

Overhearing Holli, she replies, "I think they need you up front. There's some armor wearing halflings and a dwarf from what I can see. There's also some kind of silence spell it seems." (She noticed J's cut off words as he moved forward). " I'll move aside if you want to get closer.... " (hint hint) <g>


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Subject: Zam! Sewers, cont'd

Message: 2357954 Reply To: 2353999

Date: Thu Oct 28, 1999 18:09:01
From: just john    To: Wrecan
>> "Ho there!" calls Agnar in dwarven. "We are on a mission of mercy. >> Stand down."

The three at the top of the stairs give no sign that they hear this. But then again, Matthias and the green guy were just moving their mouths without any sound coming out. On the other hand, Mistletoe and Holli sound normal. And on whatever limb is left, Lysandra is louder than usual even without saying anything.


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Subject: Zam! Sewers, cont'd

Message: 2357956 Reply To: 2355100

Date: Thu Oct 28, 1999 18:09:02
From: just john    To: Matthew Sellwood
> "Ahh-hmmm."

He feels his throat do the right moves, and his breathing's unimpaired, but he can't hear it come out.

He can't hear anything.

But it doesn't smell too bad ...


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Subject: Zam! Sewers, cont'd

Message: 2357957 Reply To: 2354036

Date: Thu Oct 28, 1999 18:09:02
From: just john    To: Nivek


Repl: 2358311, Nivek
>> At the first sign of an attacking motion, he will attack the >> halflin straight in front of him.

He can see that Jenredykk is standing to his right and that Matthias has stopped charging and is standing to his left. In front of him, it looks as if the center halfling has made up his mind.

Looking to either side to be sure that his fellows see him, the halfling raises his sword and advances. He slowly steps down the first step, and his buddies flank him. Two more steps, and he'll be right in front of Nivek, and almost at eye level.

Behind these, another figure seems about to come through the door. It also looks halfling- or dwarf-sized.


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Subject: Zam! Sewers, cont'd

Message: 2358311 Reply To: 2357957

Date: Fri Oct 29, 1999 14:26:04
From: Nivek    To: just john


Repl: 2359306, just john

<<Nivek>>

He also approaches giving room for more people to move forward up the stairs.

Hoping that he can be heard now, he addresses the lead halfling.

"Good halfling, we mean no harm to you, but we will defend ourselves. Put down your weapons, or suffer"

- Nivek


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Subject: Zam! Sewers, cont'd

Message: 2359306 Reply To: 2358311

Date: Sun Oct 31, 1999 15:04:11
From: just john    To: Nivek


Repl: 2359861, Wrecan
>> Hoping that he can be heard now

No such luck. No sounds come from him, and he still can't hear anything.


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Subject: Zam! Sewers, cont'd

Message: 2359861 Reply To: 2359306

Date: Mon Nov 1, 1999 17:52:02
From: Wrecan    To: just john


Repl: 2359917, just john

[Agnar]

Seeing that combat has not begun, Agnar prepares to cast a spell if things get nasty, but holds back until then. Numbers are on our side, so we can afford to be a little cautious.

-Mark


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Subject: Zam! Sewers, cont'd

Message: 2359917 Reply To: 2359861

Date: Mon Nov 1, 1999 18:34:11
From: just john    To: Wrecan


Repl: 2360256, Wrecan; 2368286, Wrecan

[Remembering Agnar's previous spellcasting, this could quickly become downright surreal!]


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Subject: Zam! Sewers, cont'd

Message: 2360256 Reply To: 2359917

Date: Tue Nov 2, 1999 11:51:00
From: Wrecan    To: just john

ooc: Agnar's kind of a one-note Johnny when it comes to spell-casting <g>

-Mark


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Subject: ZAM! Stair Melee, R1S1

Message: 2373580

Date: Mon Nov 29, 1999 14:08:08
From: just john    To:  All


Repl: 2373697, Wrecan; 2373959, Bab; 2374552, FireOpal; 2374847, Matioki; 2375974, Matthew Sellwood; 2376512, Nivek

Recap:

After sending Phineas off to tell the local authorities about the dead halfling they'd found, the party marches down a glass-lined tunnel that leads to another sewer line. It doesn't smell too bad. In fact, the not smelling too bad is so emphatic it's a bit annoying. Must be part of the sewer-cleaning set of spells.

The party comes up a flight of stairs to the door to the other sewer. Lysandra steps up and finds the door locked and trapped. She has everybody back up along one side of the stairs, and sets to disarming the trap. It fails, and she's jabbed with a needle that makes her very noisy.

Suddenly, a Silence falls over her and the frontmost people on the stairs. Then the door flies open, knocking Lysandra flying. Agnar dashes forward to catch her.

Through the door come two halflings and a dwarf. They look a bit confused -- evidently they'd planned on meeting a party on the landing on top of the stairs, but Lysandra's precautions put the kibosh on that arrangement. They advance slowly, as do a few party members. Agnar begins to ready a spell, and another dwarf enters through the door.


Stairs Battle Number: 3 . 1 2 3 4 5 . 12345678901234567890123456789012345678901234567890 . ---------------------------------------------------- .G| v |G .H| ################################################|H .I| # | |2| | |E|M| | |P| | |I .J| 4 | |1|N| |J|H|L| | | | |J .K| # | |3| |Z| |A| | | | | |K .L| ################################################|L .M| ^ |M . ---------------------------------------------------- . 12345678901234567890123456789012345678901234567890 . 1 2 3 4 5

Key:

A Agnar E Eledhan

H Holli J Jenrydykk

L Lysandra M Mistletoe

N Nivek P Perry

Z Matthias

# Wall ^ Edge of Silence

| Stair Step v Edge of Silence

1 Halfling 1 Scale Mail Short Sword

2 Halfling 2 Scale Mail Mace Shield Helmet

3 Dwarf 1 Scale Mail Mace Helmet

4 Dwarf 2 Ring Mail Hammer Helmet

Current situation:

Eledhan is holding the party's light, and some light is coming from the other side of the door. Nivek and Matthias are within the area of silence. Lysandra is still noisy. Holli edges forward a step.

Nivek has stepped forward and is ready to fight. Both halflings and Dwarf 1 are right in front of him. The step makes the dwarf almost eye-to-eye with Nivek. All three attack him. But he's seen this coming, and he has an opportunity to get in the first hit.

The second dwarf is striding forward.

If Agnar's spell is the one he used against that kobold, it's ready to cast. He can see the halflings and Dwarf 1.


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Subject: ZAM! Stair Melee, R1S1

Message: 2373697 Reply To: 2373580

Date: Mon Nov 29, 1999 17:36:11
From: Wrecan    To: just john

[Agnar]

Agnar releases his spell, careful not to affect his companions, and not a little annoyed that his companions are carrying possessions that allow them to be affected by the spell.

ooc: Heat Metal

-Mark


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Subject: ZAM! Stair Melee, R1S1

Message: 2373959 Reply To: 2373580

Date: Tue Nov 30, 1999 08:20:14
From: Bab    To: just john


Repl: 2374191, just john

<Lysandra>

Lysandra loads her sling looking for a clear shot at their opponents. If she sees one she whips off a shot. She knows better than to bother with a sneak attack. The area is too cramped and she is too loud.

--Bab


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Subject: ZAM! Stair Melee, R1S1

Message: 2374191 Reply To: 2373959

Date: Tue Nov 30, 1999 14:20:02
From: just john    To: Bab


Repl: 2374730, Bab

For the moment, her view of the bad guys is blocked. If she moved to her left and if at the same time Matthias decided to sit down or cross behind Nivek to face Halfling 2, Lysandra would have a clear shot over Agnar's head, at the first dwarf.


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Subject: ZAM! Stair Melee, R1S1

Message: 2374552 Reply To: 2373580

Date: Tue Nov 30, 1999 22:45:06
From: FireOpal    To: just john

<<Mistletoe>>

The druid with the red hair takes this opportunity to get a healing spell ready. She'll then try to switch places with the mage when the time comes (ie he's done with a spell, there's room on the stairs, etc.)

If Nivek looks to be in mortal danger, he'll be her first target for healing. She's concerned that he's up there alone with those 3 armored guys - she doesn't want him to get hurt.


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Subject: ZAM! Stair Melee, R1S1

Message: 2374730 Reply To: 2374191

Date: Wed Dec 1, 1999 08:20:11
From: Bab    To: just john

<Lysandra>

She will manuver to the left and hope that Matthias crosses over to the right. She doesn't want to say anything because she doesn't want to shout her intent to their opponenets.

--Bab


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Subject: ZAM! Stair Melee, R1S1

Message: 2374847 Reply To: 2373580

Date: Wed Dec 1, 1999 16:33:14
From: Matioki    To: just john


Repl: 2374896, just john

ooc: Wasn't Jenredykk also past the edge of silence ?

With a flourish, the goblin draws his shortsword and rushes up the stairs to face the second halfling.


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Subject: ZAM! Stair Melee, R1S1

Message: 2374896 Reply To: 2374847

Date: Wed Dec 1, 1999 18:00:14
From: just john    To: Matioki
>> ooc: Wasn't Jenredykk also past the edge of silence ?

[Oops, you're right. He's in front of Eledhan. So that's only one step he has to rush up.]


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Subject: ZAM! Stair Melee, R1S1

Message: 2375974 Reply To: 2373580

Date: Sat Dec 4, 1999 12:56:05
From: Matthew Sellwood    To: just john


Repl: 2377806, just john

<Matthias>

The cleric of Eris is still backing off from his opponent, not confident of his abilities with a mace and not wanting to strike to kill against people who may not even be enemies...however....he does begin to prepare Eris'...'special trick'...

Matt


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Subject: ZAM! Stair Melee, R1S1

Message: 2376512 Reply To: 2373580

Date: Sun Dec 5, 1999 19:38:01
From: Nivek    To: just john

<<Nivek>>

Well there was no reasoning with the silly dwarves and Nivek launched his attack, striking out at the one directly in front of him. He has no intention of letting any of them get behind him so that they can hurt Misteltoe.

- Nivek


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Subject: ZAM! Stair Melee, R1S1

Message: 2377807

Date: Wed Dec 8, 1999 11:36:04
From: just john    To:  All


Repl: 2377878, Wrecan; 2378030, Bab; 2378230, FireOpal; 2378305, Nivek; 2378644, Matioki

Segment 1 Resolution:

Agnar's spell goes off successfully. It was kind of scattershot, considering the people he wanted to avoid affecting. The results will undoubtedly show up in the next few seconds.

"______!!!" Nivek's staff connects solidly but silently on the noggin of the halfling in front of him (Halfling 1). That halfling's sword blow still connects on Nivek's shoulder, for 2 hp.

"______!!!!" Halfling 2 swings his mace and knocks Nivek in the side for 4 hp.

Dwarf 1 changes his mind about Nivek and advances downward one step.

The second dwarf runs forward on the landing.

Jenredykk steps up a step.

Matthias backs up, out of the area of silence, and the first thing he hears is Holli saying, "Hey! Where are you going?"

Mistletoe readies a healing spell.

Stairs Battle Number: 3 . 1 2 3 4 5 . 12345678901234567890123456789012345678901234567890 . ---------------------------------------------------- .G| v |G .H| ################################################|H .I| # | |2|J| |E|M| | |P| | |I .J| | |1|N| | |H|L| | | | |J .K| # 4| | |3| |Z|A| | | | | |K .L| ################################################|L .M| ^ |M . ---------------------------------------------------- . 12345678901234567890123456789012345678901234567890 . 1 2 3 4 5

Key:

A Agnar E Eledhan

H Holli J Jenredykk

L Lysandra M Mistletoe

N Nivek P Perry

Z Matthias

# Wall ^ Edge of Silence

| Stair Step v Edge of Silence

1 Halfling 1 Scale Mail Short Sword

2 Halfling 2 Scale Mail Mace Shield Helmet

3 Dwarf 1 Scale Mail Mace Helmet

4 Dwarf 2 Ring Mail Hammer Helmet

Current situation:

Mistletoe can cast her spell.

Halfling 1 is still facing and attacking Nivek.

Halfling 2 is now attacking the green guy.

Dwarf 1 looks like he's continuing downstairs, perhaps to nail Matthias.

Dwarf 2 is running forward and will be a factor Real Soon.

Eledhan is acting as a stationary lamp post.

Now out of the Silence, Matthias may begin casting a spell, if he wishes.

There's a space between Eledhan and Matthias, if Agnar or Mistletoe wish to step forward.

Lysandra still has no clear shot.

Perry's hiding in shadows, I guess.


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Subject: ZAM! Stair Melee, R1S1

Message: 2377878 Reply To: 2377807

Date: Wed Dec 8, 1999 14:00:13
From: Wrecan    To: just john


Repl: 2377917, just john; 2377919, just john; 2377992, Godslayer

[Agnar]

"Right, you," says Agnar, pointing his short staff at Eledhan, "grab that guy," he continues pointing at Jenredyk, "and lead him in a controlled retreat out of the silence."

Agnar braces his wodden shield on his arm, checks his leather armor and taps his staff gently on Matthias's back.

"And you, step to the side and let me handle the dwarf. Grab that guy," he says, indicating Nivek, "and get him out of the silence."

Agnar will not step forward to meet the dwarf, even if Matthias does step to the side. He wants the dwarf to head forward out of the silence to where they can talk.

-Mark


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Subject: ZAM! Stair Melee, R1S1

Message: 2377917 Reply To: 2377878

Date: Wed Dec 8, 1999 15:45:00
From: just john    To: Wrecan


Repl: 2378319, Wrecan

[In case anybody wonders, yes, everybody's had time to figure out what it is -- probably a classic Silence 15' spell, and Agnar's in a good position to have figured where the boundary is.]

[Whether anybody heeds him is another matter.]


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Subject: ZAM! Stair Melee, R1S1

Message: 2377919 Reply To: 2377878

Date: Wed Dec 8, 1999 15:48:10
From: just john    To: Wrecan

[And: Oh yeah. Grabbing a meleeing silenced person from behind will take a successful "to hit" in these circumstances.]


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Subject: ZAM! Stair Melee, R1S1

Message: 2377992 Reply To: 2377878

Date: Wed Dec 8, 1999 17:47:01
From: Godslayer    To: Wrecan

[Eledhan]

Agnar> "Oh, yes sir!", the mages mockingly replies. Nevertheless, he does try to grab Jenreddyk (ooc: sorry about sp <s>) and pull him gently out of the Silence. Whether or not he is successful, he will return to his original position and cast Magic Missile from his staff at the lead halfling.

Godslayer


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Subject: ZAM! Stair Melee, R1S1

Message: 2378030 Reply To: 2377807

Date: Wed Dec 8, 1999 19:09:00
From: Bab    To: just john

<Lysandra>

Still looking for a clear shot.

--Bab


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Subject: ZAM! Stair Melee, R1S1

Message: 2378230 Reply To: 2377807

Date: Thu Dec 9, 1999 06:09:10
From: FireOpal    To: just john

<<Mistletoe>>

Seeing Nivek getting whacked, once she's able to heal him, she darts up behind him and casts Cure light then readies her staff for some serious bashing. She's getting angry now....

Once Nivek is better, she aims for a solid blow to the head of the halfling in front of him if she can get clearance. If not, she'll try for a belly poke between J and Nivek at 1 still.


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Subject: ZAM! Stair Melee, R1S1

Message: 2378305 Reply To: 2377807

Date: Thu Dec 9, 1999 11:11:10
From: Nivek    To: just john

<<Nivek>>

The ranger feels the blows on his side and soon after the healing. There is no doubt now as to what is happening and Misteltoe's healing touch makes him all the more sure that they're going to wish they hadn't started this.

As quick as ever, he swings one end of his staff to hit the first dwarf, whirling the other end around to catch the second dwarf. He wants them both to know that he is more than ready for the two of them.

- Nivek


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Subject: ZAM! Stair Melee, R1S1

Message: 2378644 Reply To: 2377807

Date: Fri Dec 10, 1999 02:23:01
From: Matioki    To: just john

<Jenredykk>

He starts a quick parry on the halfling's attack, then he swings his sword in a low arc at the hand of his foe in an attempt to disarm him.


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Subject: ZAM! Stair Melee, R1S3

Message: 2384973

Date: Sat Dec 25, 1999 15:14:11
From: just john    To:  All


Repl: 2385130, Nivek; 2385223, Bab; 2386660, Matioki; 2387106, Matthew Sellwood

Segment 2 Resolution:

Agnar shouts out some instructions, but only Eledhan pays them heed. Eledhan steps forward into the Silence to try to get Jenredykk's attention, but misses the green guy, who's busy. Eledhan returns to where he was and gets ready to do Magic Missile (from his staff).

Mistletoe, having prepared her healing spell, steps into the Silence and releases it by touching Nivek. It brings him back up to full HP. Things are too crowded and confused in the Silence for her to get a decent shot at the halflings, but there's Dwarf 1 right next to her and Dwarf 2 on his way.

Halfling 1 misses Nivek, and Nivek replies by surprising Dwarf 1 (who is on his way past) with a solid blow to the back of the head. Dwarf 2 isn't close enough yet to nail on the backswing. [Yeah, I'm guessing you meant "Halfling 1" and "Halfling 2," but what's the fun of GMing, if you can't take advantage of player mistakes?]

Jenredykk intercepts Halfling 2's swing, but is unable to disarm him.

Holli moves to her right, trying to get out of Lysandra's way.

Dwarf 1 advances and seems ready to bash Matthias.

Dwarf 2 comes charging down the stairs, and he's looks as if he's heading toward Mistletoe.


Stairs Battle Number: 4 . 1 2 3 4 5 . 12345678901234567890123456789012345678901234567890 . ---------------------------------------------------- .G| v |G .H| ################################################|H .I| # | |2|J| |E|H| | |P| | |I .J| | |1|N|M| | |L| | | | |J .K| # | |4| |3|Z|A| | | | | |K .L| ################################################|L .M| ^ |M . ---------------------------------------------------- . 12345678901234567890123456789012345678901234567890 . 1 2 3 4 5

Key:

A Agnar E Eledhan

H Holli J Jenredykk

L Lysandra M Mistletoe

N Nivek P Perry

Z Matthias

# Wall ^ Edge of Silence

| Stair Step v Edge of Silence

1 Halfling 1 Scale Mail Short Sword

2 Halfling 2 Scale Mail Mace Shield Helmet

3 Dwarf 1 Scale Mail Mace Helmet

4 Dwarf 2 Ring Mail Hammer Helmet

Current situation:

Nivek has Halfling 1 in front of him, and Halfling 1 is continuing his attack. All four opponents are momentarily within Nivek's range of attack.

Halfling 2 is still facing off against Jenredykk.

Mistletoe is right next to Dwarf 1, and Dwarf 2 is heading in her direction.

Dwarf 2 is about to whale on Matthias, who has a Hold Person spell ready.

Eledhan has a shot at Halfling 1, but only because of Magic Missile's magical accuracy.

Lysandra's got a shot at Dwarf 1, though a miss might nail a good guy.

As for Agnar, his plan of getting people to back up out of the Silence hasn't seemed to work, tho the effects of the spell he'd cast earlier continue to, um, cook.

Jenredykk, Nivek and Mistletoe are in the Silence. Eledhan has the party's source of light, and some light is coming from beyond the doorway.


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Subject: ZAM! Stair Melee, R1S3

Message: 2385206 Reply To: 2385130

Date: Mon Dec 27, 1999 10:29:02
From: Wrecan    To: Nivek


Repl: 2385258, FireOpal

[Agnar]

Agnar curses in dwarven. Their ranks are breaking up and they're letting the enemy get a better position than they should.

Wondering why Matthias got in his way, but unable to do anything about it, Agnar takes advantage of the opening presented to him and dashes forward and to the right, behind Mistletoe. He taps her on the back of her shoulder, and seeing his tapping is silent, simply motions for her to step to the right, so he can intercept the second dwarf.

Assuming, she moves out of harm's way, Agnar will protect himself from the dwarf's attacks with his shield, while trying to gently grab Nivek by the belt and pull him backwards out of the silence.

If he can, he'll indicate with his head to Matthias to take a step backwards. He can only hope that he isn't stranding Jenredykk in the middle of the fray. Hopefully, his spell will take out most of their enemies shortly.

-Mark


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Subject: ZAM! Stair Melee, R1S3

Message: 2385223 Reply To: 2384973

Date: Mon Dec 27, 1999 11:03:13
From: Bab    To: just john


Repl: 2386104, just john

<Lysandra>

Shaking her head in frustration, Lysandra stops swinging her sling. Looking at Holli, the girl waves her forward. Trying to whisper Lysandra says, "I can't get a clear shot and Misteltoe can use your help. You go ahead, I'll look for other opportunities."

--Bab


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Subject: ZAM! Stair Melee, R1S3

Message: 2385258 Reply To: 2385206

Date: Mon Dec 27, 1999 14:27:11
From: FireOpal    To: Wrecan

<<Mistletoe>>

Just as she's about to apply a noggin rap to the guy in front of Nivek, she feels a tap on her shoulder. The elven woman glances quickly around and gives a short nod as she understands. Stepping to her right, she moves behind Jen and tries again for a whack at the guy in front on Nivek.


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Subject: ZAM! Stair Melee, R1S3

Message: 2386104 Reply To: 2385223

Date: Thu Dec 30, 1999 18:17:08
From: just john    To: Bab


Repl: 2386340, Bab

"Yikes!" says Holli. "I never knew anybody could whisper that loud!"

But she does move forward a bit, ready to back up the front liners, if needed.


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Subject: ZAM! Stair Melee, R1S3

Message: 2386340 Reply To: 2386104

Date: Fri Dec 31, 1999 11:14:06
From: Bab    To: just john

<Lysandra>

She would shake her head with frustration but she's afraid it would deafen her comrades. Still she pays attention to the melee, looking for an opening of some sort. She is has put away the sling and now waits to see what weapon could be of use. Short sword, dagger or sling.

--Bab


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Subject: ZAM! Stair Melee, R1S3

Message: 2386660 Reply To: 2384973

Date: Sat Jan 1, 2000 15:02:06
From: Matioki    To: just john

<Jenredykk>

He keeps his defense up against the halfling in front of him but then decides to try a quick stab at the one in front of Nivek.


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Subject: ZAM! Stair Melee, R1S3

Message: 2387106 Reply To: 2384973

Date: Sun Jan 2, 2000 18:20:10
From: Matthew Sellwood    To: just john


Repl: 2391342, just john

OOC>I assume you meant in your summary that Dwarf 1 is about to hit Matthias?

IC><Matthias>

**I _really_ hope this works....**

With a shudder, anticipating the blow of the dwarf in front of him if his spell _doesn't_ work, Matthias casts Hold Person...getting ready to hit his enemy with the mace if it fails...

Matt


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Subject: ZAM! Stair Melee, R1S3

Message: 2391342 Reply To: 2387106

Date: Wed Jan 12, 2000 21:57:11
From: just john    To: Matthew Sellwood


Repl: 2392527, Matthew Sellwood
>> OOC>I assume you meant in your summary that Dwarf 1 is about to hit >> Matthias?

Yup.

>> With a shudder, anticipating the blow of the dwarf in front of him if >> his spell _doesn't_ work, Matthias casts Hold Person...getting ready to >> hit his enemy with the mace if it fails ...

Since Matthias skipped normal clerical training, Eris was kind enough to install a spellcasting help system in him when she, um, EMPOWERED him earlier today.

Y'know, your basic spell checker?

So mentally, this is what it looks like. There's a row of shiny mental buttons somewhere in Matthias' imagination. One of them says "Hold Person."

When Matthias mentally goes for this button, a glowing sign replaces it, with "(C)" and "(N)" buttons at the bottom.

WELCOME TO THE "HOLD PERSON" SPELL!

This is dandy for rendering people and some critters instantly

immobile for two or more minutes! Great for parties! Simply hit

"(C)ontinue," below, and concentrate for thirty uninterrupted

seconds.

(C)ontinue (N)ever Mind


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Subject: ZAM! Stair Melee, R1S3

Message: 2392527 Reply To: 2391342

Date: Sat Jan 15, 2000 17:32:09
From: Matthew Sellwood    To: just john

<Matthias>

Right then. Instructions. This is more like it! Only 30 seconds more and.....uhh....30 seconds? ****!

The confident expression disappears from Matthias' face pretty quickly, as he darts away from the dwarf and raises his mace. Old fashioned methods always work the best.

Matt


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Subject: ZAM! Stair Melee, R1S4

Message: 2394818

Date: Thu Jan 20, 2000 20:50:06
From: just john    To:  All


Repl: 2394994, Nivek; 2395023, Bab; 2395460, FireOpal; 2399288, Wrecan; 2401002, Matioki

Segment 3 Resolution:

A reinvigorated Nivek returns his attention to Halfling 1 and connects solidly. "_____!!!" His blow knocks the fellow back a scootch, which runs him into the next step. At this point, Eledhan's Magic Missile also zaps the halfling. The little guy sits down abruptly, dropping his sword clumsily in the process. He tries to grab it without getting in Halfling 2's way. He looks both embarrassed and very, very angry.

Halfling 2 does better in his face-off with Jenredykk, bashing the green guy's shoulder for 3 hp. Jenredykk also gets a good blow in.

Agnar moves diagonally forward (and upward) and taps Mistletoe. She moves to the side.

Matthias backs up, past Agnar. Dwarf 1, looking a bit steamed at this, continues forward, out of the Silenced area. "----ELG, YA FRIGGIN--." He realizes he can be heard again and shuts up, concentrating on rearing back with his mace to splatten Matthias in the real near future.

Dwarf 2 also looks a bit hot under the collar, he charges down two steps, but Mistletoe's moved aside and Agnar is holding up his shield to intercept him.



Stairs Battle Number: 6 . 1 2 3 4 5 . 12345678901234567890123456789012345678901234567890 . ---------------------------------------------------- .G| v |G .H| ################################################|H .I| # | |2|J|M|E|H| | |P| | |I .J| | 1 |N| |A| |L| | | | |J .K| # | | | |4|3|Z| | | | | |K .L| ################################################|L .M| ^ |M . ---------------------------------------------------- . 12345678901234567890123456789012345678901234567890 . 1 2 3 4 5

Key:

A Agnar E Eledhan

H Holli J Jenredykk

L Lysandra M Mistletoe

N Nivek P Perry

Z Matthias

# Wall ^ Edge of Silence

| Stair Step v Edge of Silence

1 Halfling 1 Scale Mail Short Sword

2 Halfling 2 Scale Mail Mace Shield Helmet

3 Dwarf 1 Scale Mail Mace Helmet

4 Dwarf 2 Ring Mail Hammer Helmet

Current situation:

Nivek has Halfling 1 in front of him, sitting, disarmed and looking like an idiot.

Halfling 2 is still facing off against Jenredykk. He looks a bit beat-up, but he's still going.

Mistletoe is behind the green guy and out of reach of the bad guys. And vice-versa.

Dwarf 2 is out of the Silence, and still about to whale on Matthias.

Eledhan has a shot at either Dwarf, if he wants to do more Magic Missiling.

In front of Lysandra, everybody's moved around, but now there's a place in front of her from which she could get at Dwarf 1.

Agnar's got one of the bad guys out of the Silence, but now he's got Dwarf 2 about to attack.

Jenredykk, Nivek and Mistletoe are in the Silence. Eledhan has the party's source of light, and some light is coming from beyond the doorway.


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Subject: ZAM! Stair Melee, R1S4

Message: 2394994 Reply To: 2394818

Date: Fri Jan 21, 2000 07:15:01
From: Nivek    To: just john

<<Nivek>>

After taking a second to take a quick kick at the halflings sword to knock it further from his reach, the ranger turns to his right to take on the halfling attacking the green man-thing.

Of course no words come from his mouth.

- Nivek

Taking a quick kick at the halflinsg


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Subject: ZAM! Stair Melee, R1S4

Message: 2395023 Reply To: 2394818

Date: Fri Jan 21, 2000 08:31:01
From: Bab    To: just john


Repl: 2395223, just john

[OOC: Dwarf 1? The guy at the top of the stairs still?]

<Lysandra>

Watching the carefulk dance of the combatants before her, Lysandra waits impatiently for an opening. Any opening. As if in answer to her thought access to the dwarf still at the top of the stairs opens up before her. Quickly she whips up a bullet, takes aim, and let's fly her best shot.

--Bab


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Subject: ZAM! Stair Melee, R1S4

Message: 2395223 Reply To: 2395023

Date: Fri Jan 21, 2000 20:08:04
From: just john    To: Bab
> [OOC: Dwarf 1? The guy at the top of the stairs still?]

[He's "3" on your map, at K3. Lysandra starts this move at J7 and steps forward/up to J5.]


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Subject: ZAM! Stair Melee, R1S4

Message: 2395460 Reply To: 2394818

Date: Sat Jan 22, 2000 12:07:12
From: FireOpal    To: just john


Repl: 2396399, Wrecan

<<Mistletoe>>

Now sandwiched between the Jenredykk and Eledhan ,her back to the wall (literally), all she can do is look for an opportunity to use her staff or move out of the way for a fighter (Holli maybe).

If no one moves into that space next to her, she'll go for an attack on Dwarf 2.

She'll apply her staff to the back of Dwarf 2's knees by lunging forward using the staff in a low, tight arc to distract him from Agnar's advance and trying not to block any move into that open area by one of her own party. Hopefully she won't get in the way of any spells either.

If the space gets occupied (Agnar or Holli?), she'll move back towards Lysandra without blocking her.


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Subject: ZAM! Stair Melee, R1S4

Message: 2396399 Reply To: 2395460

Date: Mon Jan 24, 2000 17:08:12
From: Wrecan    To: FireOpal

[Agnar]

When Nivek turns to his right, rather than notice the dwarf completely passing him, and possibly outflanking him on his left, Agnar almost wants to scream in frustration.

His choice is clear: wade into the silence and drag Nivek backwards to keep the ranks steady, or take advantage of the opportunity provided by the dwarf leaving the area of silence to try to bring a peaceful end to the combat.

Figuring the dwarf should be feeling the heat of his god's wrath, and that might make him more open to negotiation, Agnar decides to give peace a chance and hopes the second dwarf doesn't completely surround Nivek.

"Listen," Agnar says in dwarven to the dwarf facing Matthias, "we are not your enemy. Lay down your metal, we'll talk and you'll escape the furor of my god."

Of course, Agnar keeps his shield raised in defense, just in case.

-Mark


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Subject: ZAM! Stair Melee, R1S5

Message: 2399922

Date: Tue Feb 1, 2000 18:47:03
From: just john    To:  All


Repl: 2399986, Bab; 2400242, Wrecan; 2400249, Nivek; 2400436, Matioki; 2401047, Matthew Sellwood

Segment 4 Resolution:

Nivek and Jenredykk's effective shots at Halfling 2 knock him over, onto Halfling 1 who's still groping for his weapon. Halfling 1 starts desperately punching Halfling 2 in the face.

Agnar yells something in Dwarven at Dwarf 1, who whips his head around (sweat flies off his hair, nose and beard) and goes "Whaat?" Happily for him, Matthias lays off and doesn't him upside the head.

But a noise like a supercharged bullroarer comes as Lysandra whips her sling, and its stone whizzes past Dwarf 1 and into the silence where it clips Dwarf 2 a good one. At the same time, Mistletoe silently knocks his feet out from under him. Sweat flies as he topples.


Stairs Battle Number: 7 . 1 2 3 4 5 . 12345678901234567890123456789012345678901234567890 . ---------------------------------------------------- .G| v |G .H| ################################################|H .I| # | 12|J| |E|H| | |P| | |I .J| | | |N|M|A|L| | | | | |J .K| # | | | |4|3|Z| | | | | |K .L| ################################################|L .M| ^ |M . ---------------------------------------------------- . 12345678901234567890123456789012345678901234567890 . 1 2 3 4 5

Key:

A Agnar E Eledhan

H Holli J Jenredykk

L Lysandra M Mistletoe

N Nivek P Perry

Z Matthias

# Wall ^ Edge of Silence

| Stair Step v Edge of Silence

1 Halfling 1 Scale Mail Short Sword (momentarily misplaced)

2 Halfling 2 Scale Mail Mace Shield Helmet

3 Dwarf 1 Scale Mail Mace Helmet

4 Dwarf 2 Ring Mail Hammer Helmet

Current situation:

Halfling 2 is on top of Halfling 1, and Halfling 1 seems bent on killing him with his bare, sweaty hands.

Dwarf 1 is momentarily listening to Agnar in damp incomprehension. "Furrier of your god? Who's your god?"

Dwarf 2 has just landed on his back.

Eledhan is still the major source of light, though some's still coming from beyond the door.


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Subject: ZAM! Stair Melee, R1S5

Message: 2399986 Reply To: 2399922

Date: Tue Feb 1, 2000 20:08:01
From: Bab    To: just john


Repl: 2400003, just john

<Lysandra>

Noisily the young scout will fire another bullet if there is still an opening.

--Bab


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Subject: ZAM! Stair Melee, R1S5

Message: 2400003 Reply To: 2399986

Date: Tue Feb 1, 2000 20:40:05
From: just john    To: Bab


Repl: 2400225, Bab

Her first target went down, but the other dwarf -- the one talking gibberish at Agnar -- is handy ...


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Subject: ZAM! Stair Melee, R1S5

Message: 2400225 Reply To: 2400003

Date: Wed Feb 2, 2000 08:15:08
From: Bab    To: just john

<Lysandra>

In that case she does not immediately fire. In looking for a new target she notes that Agnar is attempting to speak with the Dwarf. She remains ready to fire if the dwarf should attack Agnar, but she waits.

--Bab


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Subject: ZAM! Stair Melee, R1S5

Message: 2400242 Reply To: 2399922

Date: Wed Feb 2, 2000 09:20:02
From: Wrecan    To: just john


Repl: 2405191, just john

[Agnar]

Agnar muses at the coincidence that furor and furrier are homonyms in both Common and Dwarven. <g>

But, now is not the time for word games. Wondering why it's taking so long for his Heat Metal spell to kick in, Agnar shouts above the din of battle.

"We intend no harm! Lay down your metal and we'll talk!"

Agnar deftly avoided the dwarf's question about his god (if you consider "blatantly ignored" the same as "deftly avoided"), not knowing the name of his own god, he didn't think he had time to give him a full answer. Time enough for proselytizing later.

-Mark


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Subject: ZAM! Stair Melee, R1S5

Message: 2400249 Reply To: 2399922

Date: Wed Feb 2, 2000 10:02:02
From: Nivek    To: just john


Repl: 2404160, FireOpal; 2405192, just john

<<Nivek>>

Seeing the halflings start to fight each other is too much for the ranger, as he holds his weapon defensively and steps past the halflings he was fighting and turns to look back on them.

Nivek


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Subject: ZAM! Stair Melee, R1S5

Message: 2400436 Reply To: 2399922

Date: Wed Feb 2, 2000 16:36:06
From: Matioki    To: just john

Jenredykk places his foot on the shortsword of the halfling and, with a wicked grin, points his own sword at the face of the second halfling, centering its tip on his nose and showing him that it wouldn't be wise to stand up or make any other moves.


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Subject: ZAM! Stair Melee, R1S4

Message: 2401002 Reply To: 2394818

Date: Thu Feb 3, 2000 16:07:07
From: Matioki    To: just john


Repl: 2405194, just john

[john, this message got lost somehow, I just found it while cleaning up the indexes of CSNav.]

>> Halfling 2 does better in his face-off with Jenredykk, bashing the green guy's shoulder for 3 hp. Jenredykk also gets a good blow in. << [OOC: How many hitpoints has Jenredykk's AD&D version ?

And what happens when he reaches zero - instant death or unconsciousness ?]

With a wild look on his face, the goblin keeps swinging his sword at the halfling, feinting an attack to the head and then immediately going for the legs.


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Subject: ZAM! Stair Melee, R1S5

Message: 2401047 Reply To: 2399922

Date: Thu Feb 3, 2000 17:32:02
From: Matthew Sellwood    To: just john


Repl: 2405193, just john

<Matthias>

The last day really has been weird. And _every_ time the former warrior turned cleric thinks that it can't get any worse....it does. With a big sigh, he steps back, since the dwarf he was about to clobber is obviously confused and doesn't seem exactly homicidal at the moment. More befuddled.

Matt


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Subject: ZAM! Stair Melee, R1S5

Message: 2404160 Reply To: 2400249

Date: Tue Feb 8, 2000 23:23:11
From: FireOpal    To: Nivek

<<Mistletoe>>

With a grim smile at the sight of the downed dwarf, she notices Nivek moving and slips into place next to him. If he turns to look she'll give a quick wink (as if saying "I'm with you").

The dwarves should be well enough in hand with Agnar, Mathias and Lysandra keeping them busy. If Jenredykk is wounded more than lightly (gashes instead of light cuts), she'll offer him a draught from one of the healing potions in her belt pouch, if he's not she'll save it for later just in case.


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Subject: ZAM! Stair Melee, R1S5

Message: 2405191 Reply To: 2400242

Date: Thu Feb 10, 2000 18:22:02
From: just john    To: Wrecan

"What kind of self-respecting dwarf would have a furry deity?" mutters Agnar's antagonist in Dwarven, as he sits down and begins to dis-armour himself.


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Subject: ZAM! Stair Melee, R1S5

Message: 2405192 Reply To: 2400249

Date: Thu Feb 10, 2000 18:22:02
From: just john    To: Nivek


Repl: 2405414, Wrecan

Nivek steps up, past the struggling halflings, to get a good look at the situation.

It seems to be all over but for the disrobing. The two dwarves are shedding their armour like newlyweds in a hotel room, and Halfling 1's starting to do the same.

Jenredykk has the other halfling under control.

Just then, the light behind Nivek -- the light from beyond the door -- wobbles and goes out. That means the only light is the one Eledhan is holding.


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Subject: ZAM! Stair Melee, R1S5

Message: 2405193 Reply To: 2401047

Date: Thu Feb 10, 2000 18:22:03
From: just john    To: Matthew Sellwood


Repl: 2405684, Godslayer
>> With a big sigh, he steps back, since the dwarf he was about to >> clobber is obviously confused and doesn't seem exactly homicidal >> at the moment. More befuddled.

Agnar says something to the dwarf, and the dwarf replies. Then he pulls down his pants, revealing grubby boxer shorts beneath ... Next comes his upper armour ...


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Subject: ZAM! Stair Melee, R1S4

Message: 2405194 Reply To: 2401002

Date: Thu Feb 10, 2000 18:22:03
From: just john    To: Matioki
>> [OOC: How many hitpoints has Jenredykk's AD&D version ?]

[13]

>> And what happens when he reaches zero - instant death or unconsciousness ?

[Probably not in that order.]


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Subject: ZAM! Stair Melee, R1S5

Message: 2405414 Reply To: 2405192

Date: Fri Feb 11, 2000 09:36:06
From: Wrecan    To: just john


Repl: 2405529, just john

>> Just then, the light behind Nivek -- the light from beyond the door -- wobbles and goes out.

Hey, those dwarves and a halfling should be glowing like Roman candles for a few more minutes!

[Agnar]

Agnar will cancel his Heat Metal on the dwarf, once he has gotten most of his armor off, but will keep the spell on the any discarded pieces of metal, if only to provide a source of light. He will also motion for the people in the silence to back up out of the silence, pointing to their friend who no longer is being seared by his deity's divine power.

While making these gestures, Agnar asks the near-naked dwarf, "So, why did you attack us? What's going on down here?"

-Mark


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Subject: ZAM! Stair Melee, R1S5

Message: 2405529 Reply To: 2405414

Date: Fri Feb 11, 2000 13:05:07
From: just john    To: Wrecan
>> Hey, those dwarves and a halfling should be glowing like Roman candles >> for a few more minutes!

The metal's up to (checking meter) Pretty Darned Hot, which is lower than Szechuan StirFry and MUCH lower than Glowing Merrily. The temperature is still on its way up.

Eledhan's light is still providing good visibility. The one that went out was beyond that door up there.


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Subject: ZAM! Stair Melee, R1S5

Message: 2405684 Reply To: 2405193

Date: Fri Feb 11, 2000 18:20:01
From: Godslayer    To: just john


Repl: 2406866, Matthew Sellwood

[Eledhan]

The elf turns a disgusted look upon the stripping dwarf, and moves forwards to get his Light into a better position. "So what in Isha's name was all *that* about? Is it customary here to attack strangers on sight?" he demands.

Godslayer


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Subject: ZAM! Stair Melee, R1S5

Message: 2406866 Reply To: 2405684

Date: Mon Feb 14, 2000 16:11:00
From: Matthew Sellwood    To: Godslayer

<Matthias>

Well....the situation appears to have been defused. With no help from Matthias, certainly....but that's to be expected, perhaps. He's only been a cleric for a day. Lowering his mace, he just looks around in a rather confused manner, keeping quiet.

Matt


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Subject: Zam! Stairs Aftermath

Message: 2414192

Date: Mon Feb 28, 2000 13:53:09
From: just john    To:  All


Repl: 2414541, Wrecan; 2414697, Nivek; 2416561, Matioki

Segment 5 Resolution:

All the attackers are subdued. The two dwarves and Halfling 1 have stripped down to their undergarments and their metal items are too hot for the touch. To get them out of the way, they've tossed the metal down the stairs, where it clattered loudly.

Dwarf 1, the only one not in the Silence, says in Dwarven to Agnar, "All right, now what, you crazy person?"

Halfling 2, whose armor hasn't heated up, is covered by Jenredykk. He shooed the other halfling away when he started to disrobe. Now Halfling 2 is staring at his compadres with a mixture of terror and disgust.

Nivek steps upward and gets a good view of the whole situation. Other than the kicked-open door, the landing at the top of the stairs is almost clear.

There does seem to be movement beyond the door, but his eyes aren't of the sort that might see it best.

He's still in the Silence.

Stairs Number: 8 . 1 2 3 4 5 . 12345678901234567890123456789012345678901234567890 . ---------------------------------------------------- .G| v |G .H| ################################################|H .I| # | |2|J| |E|H| | |P| | |I .J| '| |N| |M|A|L| | | | | |J .K| # | | |1|4|3|Z| | | | | |K .L| ################################################|L .M| ^ |M . ---------------------------------------------------- . 12345678901234567890123456789012345678901234567890 . 1 2 3 4 5

Key:

A Agnar E Eledhan

H Holli J Jenredykk

L Lysandra M Mistletoe

N Nivek P Perry

Z Matthias

# Wall ^ Edge of Silence

| Stair Step v Edge of Silence

' Needle

1 Halfling 1 Underwear

2 Halfling 2 Scale Mail Mace Shield Helmet

3 Dwarf 1 Underwear

4 Dwarf 2 Underwear


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Subject: Zam! Stairs Aftermath

Message: 2414541 Reply To: 2414192

Date: Mon Feb 28, 2000 21:49:02
From: Wrecan    To: just john


Repl: 2414574, just john

[Agnar Stonecutter]

"For the third and final time," said the exasperated Agnar, "why were you attacking us? You could have gotten yourself killed."

-Mark


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Subject: Zam! Stairs Aftermath

Message: 2414574 Reply To: 2414541

Date: Mon Feb 28, 2000 22:51:13
From: just john    To: Wrecan


Repl: 2415307, Wrecan
>> "For the third and final time, ... why were you attacking us? You >> could have gotten yourself killed."

"Well, THANK you for stopping asking! And why in the name of whatever fur-laden critter you worship were you following us?" whines the underdressed victim of Agnar's attentions.


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Subject: Zam! Stairs Aftermath

Message: 2414697 Reply To: 2414192

Date: Tue Feb 29, 2000 07:19:00
From: Nivek    To: just john


Repl: 2416010, just john

<<Nivek>>

Seeing something up ahead, the ranger moves forward cautiously, letting his eyes adjust. His staff is ready, but he figures that if something wanted to attack them, it would have helped the dwarves and halflings.

- Nivek


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Subject: Zam! Stairs Aftermath

Message: 2415307 Reply To: 2414574

Date: Tue Feb 29, 2000 21:28:03
From: Wrecan    To: just john


Repl: 2416008, just john

[Agnar]

"Excuse me, but you are unarmed and naked, and I am armored and armed, so I get to ask and you get to answer."

"Question two. What are you doing down here?"

Agnar kicks any weapons out of the way of the dwarf and holds his club in a brain-bashing stance.

-Mark


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Subject: Zam! Stairs Aftermath

Message: 2416008 Reply To: 2415307

Date: Wed Mar 1, 2000 22:04:01
From: just john    To: Wrecan


Repl: 2416624, Matthew Sellwood
>> and I am armored and armed, so I get to ask and you get to answer."

The opposing dwarf takes in Agnar's entire ensemble, lingering a bit on the bulette scale in front, and turns to Matthias to ask (in Common):

"How it is you let this guy lead you?"


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Subject: Zam! Stairs Aftermath

Message: 2416010 Reply To: 2414697

Date: Wed Mar 1, 2000 22:04:01
From: just john    To: Nivek


Repl: 2416341, Nivek
>> the ranger moves forward cautiously, letting his eyes adjust.

Well, there's that needle, a couple feet from the top of the stairs ... ... and suddenly (tho silently) somebody stumbles through the doorway. It's that dwarf, Tufin. Leaning on him is another dwarf, clad up to the armpits in green ... rubber?

The one in green rubber has blood coming from his mouth ... and a dagger in his back.


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Subject: Zam! Stairs Aftermath

Message: 2416341 Reply To: 2416010

Date: Thu Mar 2, 2000 12:52:00
From: Nivek    To: just john


Repl: 2416604, just john

<<Nivek>>

As soon as he sees the dagger in the dwarf, he moves to help him and calls and gestures to Misteltoe.

"Can you heal him dear. I think he needs it quickly."

- Nivek


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Subject: Zam! Stairs Aftermath

Message: 2416561 Reply To: 2414192

Date: Thu Mar 2, 2000 16:57:00
From: Matioki    To: just john


Repl: 2418710, just john

<Jenredykk>

He wacks the halfling across the hand with the flat side of his sword to make him drop his mace already. Then he watches Nivek and follows him as he sees somebody coming through the door.

Hopefully, this silence will go away soon. It's starting to go on his nerves.


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Subject: Zam! Stairs Aftermath

Message: 2416604 Reply To: 2416341

Date: Thu Mar 2, 2000 17:24:03
From: just john    To: Nivek


Repl: 2417783, FireOpal

Tufin's bandaging the wound as Nivek gets there.

>> As soon as he sees the dagger in the dwarf, he moves to help him and >> calls and gestures to Misteltoe. >> "Can you heal him dear. I think he needs it quickly."

He's still in the Silence, but we can take it as given that he's able to get the point across to her.

But casting spells is another matter altogether. Potions would work.


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Subject: Zam! Stairs Aftermath

Message: 2416624 Reply To: 2416008

Date: Thu Mar 2, 2000 17:36:05
From: Matthew Sellwood    To: just john


Repl: 2416802, Wrecan; 2418663, just john

<Matthias>

As the dwarf turns to the cleric of Eris and asks his question, Matthias opens his mouth to give a smart, witty and incisive response.

Unfortunately, as with so much in the last day, that doesn't go quite according to plan. Instead, he sees the dwarf, clad almost entirely in green rubber, and looking a little the worse for wear...and comes out with...."Uhhh?"

Matt


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Subject: Zam! Stairs Aftermath

Message: 2416802 Reply To: 2416624

Date: Thu Mar 2, 2000 21:44:03
From: Wrecan    To: Matthew Sellwood


Repl: 2417113, Bab; 2418659, just john

[Agnar]

Agnar kicks the man in the face with his boot.

"Me armed. You prisoner. Answer questions."

"Now pay attention. What were you doing down here?"

-Mark


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Subject: Zam! Stairs Aftermath

Message: 2417113 Reply To: 2416802

Date: Fri Mar 3, 2000 10:39:12
From: Bab    To: Wrecan


Repl: 2417717, Wrecan

<Lysandra>

Still under thje effects of the trap she failed to disarm, Lysandra's questions sound more like enraged accusations. "HEY, WHY'D WE BOTHER SUBDUING THEM IF YOUR JUST GOING TO ABUSE THEM NOW? IT'S NOW PROPER WAY TO MAKE ALLIES."

--Bab

Back on-line in the new home. It only took a week to get the phone hooked up. . .


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Subject: Zam! Stairs Aftermath

Message: 2417717 Reply To: 2417113

Date: Sat Mar 4, 2000 07:08:05
From: Wrecan    To: Bab


Repl: 2417807, Bab; 2418661, just john

[Agnar Stonecutter]

"Do you want to rescue the child or do you want to play nice-nice with the men who tried to kill us?"

-Mark


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Subject: Zam! Stairs Aftermath

Message: 2417783 Reply To: 2416604

Date: Sat Mar 4, 2000 10:01:04
From: FireOpal    To: just john


Repl: 2417803, Michael Durant

<<Mistletoe>>

Startled to see the 2 emerge from the door, she quickly recovers when Nivek motions her to attend to the wounded man. The druid pulls a healing potion from her belt pouch and administers it. All done very quietly it seems surreal.

She'll then move back to the party not in the silence and wait for them to join up so as to tell what happened and why they are there!


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Subject: Zam! Stairs Aftermath

Message: 2417803 Reply To: 2417783

Date: Sat Mar 4, 2000 10:26:04
From: Michael Durant    To: FireOpal


Repl: 2418662, just john

<Tufin>

Things had suddenly gotten very confusing. He was sure that he had seen these people at the tournament. Yes, there was the metal hating dwarf. He nods thanks to the druid as he takes the potion and helps Honnim to take it's healing contents. He wants to be sure the young cleric is OK before he tries to move him to a more convenient location.

MikeD


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Subject: Zam! Stairs Aftermath

Message: 2417807 Reply To: 2417717

Date: Sat Mar 4, 2000 10:51:11
From: Bab    To: Wrecan


Repl: 2417831, Wrecan

<Lysandra>

She stands, noisily, for a moment considering his question. Finally she replies in timid fashion. "WELL, WE'RE JUST WASTING TIME STANDING HERE WHILE YOU ABUSE HIM. OBVIOUSLY THEY CONFRONTED US BECAUSE THEY THOUGHT WE WERE FOLLOWING THEM. SO THE QUESTION REALLY IS, ARE THEY LOOKING FOR THE GIRL TOO?"

--Bab


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Subject: Zam! Stairs Aftermath

Message: 2417831 Reply To: 2417807

Date: Sat Mar 4, 2000 11:58:10
From: Wrecan    To: Bab

[Agnar]

The priest winced as Lysandra spoke.

"That's what I just asked. What is he doing down here?"

-Mark


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Subject: Zam! Stairs Aftermath

Message: 2418659 Reply To: 2416802

Date: Sun Mar 5, 2000 23:29:00
From: just john    To: Wrecan


Repl: 2419444, Wrecan
>> Agnar kicks the man in the face with his boot.

*kra-uck!*

The foot of the brave avatar of What's Right has no trouble making contact with the jaw of the unarmed prisoner.

"WHUMMA GHOO DAH FUWR! Yuh fleenbig badjash! Num fumma gleeb gleeb!"


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Subject: Zam! Stairs Aftermath

Message: 2418661 Reply To: 2417717

Date: Sun Mar 5, 2000 23:29:00
From: just john    To: Wrecan

The prisoner says, "Riffu khyde? Vuddja, um ghynd dervish? Owww ...."


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Subject: Zam! Stairs Aftermath

Message: 2418662 Reply To: 2417803

Date: Sun Mar 5, 2000 23:29:00
From: just john    To: Michael Durant


Repl: 2419518, Michael Durant

Honnim coughs a bit, but the potion goes down. In a moment, it does its work and the young, wader-clad dwarf starts saying something to Tufin. He realizes he's not making any sound (still) and then notices Nivek and Mistletoe are there. He looks perplexed and troubled, about any of a number of matters.


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Subject: Zam! Stairs Aftermath

Message: 2418663 Reply To: 2416624

Date: Sun Mar 5, 2000 23:29:01
From: just john    To: Matthew Sellwood
>> clad almost entirely in green rubber

(People on other worlds might recognize the get-up as fishing waders.)

(What somebody in the middle of a desert would be doing with fishing waders in their wardrobe, well ...)


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Subject: Zam! Stairs Aftermath

Message: 2418710 Reply To: 2416561

Date: Mon Mar 6, 2000 00:45:00
From: just john    To: Matioki
> He wacks the halfling across the hand with the flat side of his sword > to make him drop his mace already.

The mace bounces down the stairs and lands atop the discarded armor and weapons, which are beginning to give off a tiny amount of smoke.


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Subject: Zam! Stairs Aftermath

Message: 2419444 Reply To: 2418659

Date: Mon Mar 6, 2000 21:33:12
From: Wrecan    To: just john

[Agnar]

**Hmmm,** he thought. **That worked better than expected.**

"What does it matter. You were speaking gibberish anyway."

Agnar hauls a conscious and undressed halfling out of the silence.

"All right. Your turn. What were you guys doing down here?"

-Mark


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Subject: Zam! Stairs Aftermath

Message: 2419518 Reply To: 2418662

Date: Mon Mar 6, 2000 23:01:00
From: Michael Durant    To: just john

<Tufin>

He smiles reasuringly at Honnim. He is about to point back the way they had come, when it occures to him that it may be more advantageous to head the other way and see what kind of progress they could make puzzling this out if they compared notes with this group. And he and Honnim did owe them a thank you or two fr their help.

He looks to the group on the stairs and gestures to Honnim, standing and offering a hand up, and if that is accepted, a bit of support walking until he can hear sounds again.

MikeD